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Join Date: Sep 2011
Posts: 96
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I've searched the internet and it seems there is a case for both sides.
In Herolab they seem to stack which is great for my character, but also as a GM I'm leaning towards them not stacking. I'm thinking along the lines that both abilities do the same thing, act upon the original enhancement bonus of the weapon. S they both simply bring the weapon up to +3 from a +1 for example, but Bane would also still add +2d6 to the weapon attack. But you could say the ability adds +2 and then the 2nd ability adds +2 to that, so a +1 weapon would become +5 when raging and opponent is correct for Bane. Any thoughts on this? |
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