Senior Member
|
Quote:
Also some stones also provide special powers (which I currently use the personal tab to add to the character) Not sure if your going to implements seeker of secrets wayfinder enhancements. Also for the int boost items, are the skill ranks and the skill points for a higher attribute separate or the same. i.e. +2 headband increase int by 2 giving +1 skill point per level as a permanent increase to intelligence after 24 hrs, plus providing 1 rank per level in selected skill? - can this be optional if its not how it actually works? Working on - SW RPG d6 or add this source Update Souce and SW RPG FFG and More FFG SW not working yet Author of Realms Works Guides Blog writer at thedarkelf007.home.blog/ |
|
#111 |
Member
Join Date: Dec 2010
Posts: 62
|
I didn't see any hits on this subject when I searched, so apologies if it's already been brought up.
When creating an archaeologist bard in HL I don't get the option to add any of the ninja tricks as his rogue talents. They show up fine as rogue talents for a straight rogue, but they aren't present at all for the archaeologist. The Ki Pool talent shows up properly for both, though. |
#112 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
|
Quote:
They are the same, when you wear in the Int increasing Item for 24 hours, you then gain 1 rank per level in the selected skill. If you want to make an item work differently in your game you can pretty easily modify the eval script to add the same number of skill points, then have it replace the base item. If you want to get into how this would be done, we can discuss that in a different thread. |
|
#113 |
Junior Member
Join Date: Aug 2012
Posts: 5
|
Quote:
|
|
#114 |
Junior Member
Join Date: Sep 2010
Location: Australia
Posts: 25
|
I think I have reported this before and it is still an error. A mate has a dagger specialist. When he checks deadly aim and point blank as active, the attack bonus and damage bonus is applied to both melee and thrown (ranged).
The bonus should only apply to ranged. |
#115 |
Senior Member
Join Date: Jul 2009
Location: Saratoga, CA
Posts: 257
|
There's a conflict between the Bestiary 2 and Advanced Race Guide versions of the Oread. I went back and made sure that everything else is disabled. Oread seems to work fine with only one enabled.
Quote:
|
|
#116 |
Senior Member
Join Date: Nov 2009
Location: Jonesboro, AR (USA)
Posts: 858
|
Looks like the Wayang race is missing the "Lurker" racial trait (+2 Perception and Stealth)
|
#117 |
Junior Member
Join Date: Mar 2012
Posts: 27
|
HL appears to be calculating DR incorrectly for the Ultimate Combat variant rules of Armor as DR.
Quoting the SRD: For instance, when fighting a skeleton with DR 5/bludgeoning and DR 4/armor (+2 for armor, +2 for natural armor ), the skeleton's DR/armor reduces 9 points of damage from non-bludgeoning attacks, and 4 damage from bludgeoning weapon attacks. When I build an NPC human skeleton in HeroLab, it only shows DR 4. The innate DR 5/Bludgeoning is not stacking like it should under the variant rule. I did check on the Basics tab just to see if it was listed multiple times in the varying combos (DR against normal attacks, against bludgeoning attacks, large creature, etc) but no, it's only there once. Also, the save DC of spells is tied to whatever stat grants bonus spells for the class. I built a class that does not get bonus spells per day (using a MP-style system), and the save DCs are all way low. This really should be separated, since I didn't see a way to adjust save DCs by themselves (ie, on the Adjust or InPlay tab). Thanks Last edited by Phyxion; August 12th, 2012 at 08:48 AM. Reason: readability |
#118 |
Member
Join Date: Sep 2011
Posts: 36
|
|
#119 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
|
Quote:
If you need a specific Named type of bonus/penalty you can use my "Adjustments addon" to do that. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
|
#120 |
|
|