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Jobe00
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Old June 6th, 2020, 11:53 PM
Very Attractive doesn't acknowledge the Attractive Edge.
Screenshot attached.
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Gumbytie
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Old June 14th, 2020, 05:52 PM
Power Points display and tracker (both in Deluxe and SWADE).

Okay, no settings selected. Do not use SWADE edition. Select Arcane Background Magic. Next to Health along top see "Power:0/10". Go to In-Play Tab and look at Tracker for magic, it says 0/0, no option to click up or down.

Okay, no settings selected. Use SWADE checkbox option. Select Arcane Background Magic. Next to Health along top see "Power:0/0". Go to In-Play Tab and look at Tracker for magic, it says 0/10, option to click up or down works.

So it looks like something is broken across either version. Not sure what.
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CapedCrusader
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Old June 15th, 2020, 09:45 AM
It's probably that the Tracker isn't properly set up for the difference. I'll take a look.

_
Currently Running: Savage Grimnoir, Savage PsiWorld
Currently Playing: D&D 5E, Savage Wearing the Cape
Setting Files: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Slipstream, Solomon Kane, soon Seven Worlds
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TCArknight
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Old June 24th, 2020, 02:50 PM
NM - User Error

Last edited by TCArknight; June 24th, 2020 at 02:55 PM. Reason: NM - was a user error
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TCArknight
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Old June 27th, 2020, 11:55 AM
[SWADE] Minimum Strength for armor shows twice in the notes on mouseover. Once for the Value, once for the die.

For example, in the Chainmail Leggings notes, it shows:
Quote:
Armor: +3
Coverage: Legs
Minimum Strength: 4
Minimum Strength: d8

Weight: 10 each

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
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Gumbytie
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Old June 28th, 2020, 05:59 AM
Some more "bugs":
  • Show Races checkbox showing up twice. (under Miscellaneous Options)

Last edited by Gumbytie; June 28th, 2020 at 06:02 AM.
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Gumbytie
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Old June 28th, 2020, 06:11 AM
Some issues with Weapons for SWADE.

I just have Adventure Edition default and Medieval checked (Black Powder, Modern, and Futuristic unchecked).

Hand Weapons:
-Modern Melee Weapons- showing up
Still see:
Bangstick
Bayonet
Bayonet (on Rifle)
Billy/Club/Baton
Brass Knuckles
Chainsaw.

Ranged Weapons:
-Black Powder Ranged-
Still seeing:
Blunderbuss
Brown Bess.

-Modern Lever & Bolt Action Rifles-
Still see:
M1
Sharps Big 50.

-Modern Assault Rifles-
Still see:
AK47

Armor & Shields:
-Modern Shields-
Still see:
Ballistic Shield
Riot Shield.

-Futuristic Shields-
Still see:
Polymer Shield, Small
Polymer Shield, Medium
Polymer Shield, Large
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CapedCrusader
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Old July 9th, 2020, 11:07 PM
OK, status update:

1. Elderly - fixed
2. Linguist - I went ahead and removed the validation on this from SWADE. It doesn't really serve much of a purpose with Languages being Skills
3. Outsider is now has selectable severity
4. Toughness now shows Size on mouseover
5. Size affects Max Wounds now
6. The NPC Advance/XP count is fixed (yeah, Deluxe too lol)
7. Adding Skills is a half Advance
8. Armor already has Basliistic Protection as a field - not sure what is meant here
9. Deluxe version has had the Athletics Skill option replaced
10. hinHabit is fixed
11. Acceleration and Climb removed from InfoVeh
12. Went through and checked/fixed the Uniqueness on all revised SWADE Edges
13. I fixed the issue with the text on the Powers. Not sure what caused it, I'm asking the others at LWT.
14. Attractive Edge requirements fixed.
15. I went ahead and removed the Powers tracker in the header for SWADE. It doesn't fit with the multiple Arcane Backgrounds idea.
16. The multiple display of Minimum Strength in Armor is fixed.
17. The time frame tags on the weapons have been cleared up.

I am looking into a solution for the DenyTag issue with Powers.

Anything else I need to look at?

_
Currently Running: Savage Grimnoir, Savage PsiWorld
Currently Playing: D&D 5E, Savage Wearing the Cape
Setting Files: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Slipstream, Solomon Kane, soon Seven Worlds

Last edited by CapedCrusader; July 10th, 2020 at 03:30 AM.
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dartnet
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Old July 10th, 2020, 10:22 AM
Quote:
Originally Posted by CapedCrusader View Post
OK, status update:

Anything else I need to look at?
Obese in SWADE needs to lower the STR die for carrying capacity and Armor.
Like how Brawney raises it but in reverse.
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basic_element
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Join Date: May 2020
Posts: 16

Old July 11th, 2020, 06:58 AM
Remove Florentine edge for SWADE.
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