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Cgeist7
Junior Member
 
Join Date: Oct 2008
Posts: 15

Old December 17th, 2010, 09:38 AM
Hello all,

Just a quick request here - I think I brought it up a year or so ago, but wanted to flag it again. As many Summoned minions will be duplicates of each other, I think it would be very useful to a) allow the user to create a minion and duplicate it a number of times equal to the number of minions, and b) have a toggle for hiding/displaying minions and setting the number of minions to be displayed.

This would let the user summon 3 minions and include them in the Combat Tracker, even if his power lets him summon up to 16.

Thanks for your consideration!

CG7
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Woodclaw
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Join Date: Aug 2009
Posts: 127

Old December 17th, 2010, 09:47 AM
This feature is already present, if you go to the minion section of the character sheet you can disable them to allow you to keep just the minimal number of minion used.
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Colen
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Lone Wolf Staff
 
Join Date: Dec 2008
Posts: 4,690

Old December 26th, 2010, 08:26 PM
Thanks Woodclaw. We're also looking into the "duplicating minions" part of this in a future update.
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d20Maverick
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Join Date: Apr 2010
Posts: 83

Old January 5th, 2011, 02:43 PM
It would also be great if the "Duplicate/Summon Duplicate" power would automatically fill in the information for the duplicated minions as well. Since you already have "Duplicate Hero" functionality, it seems that it would be a simple matter to have the "Summon Duplicate" power use the "Duplicate Hero" functionality to create the minions (minus the Duplicate power, of course). Is that the case, or rather, would it be possible to do such a thing?
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Duggan
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Join Date: Nov 2009
Posts: 1,502

Old January 5th, 2011, 09:57 PM
At least for cases where the duplicate is built up to full points... diminished duplicates would probably have to be built by the user.
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charlieluce
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Join Date: Jul 2008
Posts: 1,321

Old January 6th, 2011, 01:12 PM
Quote:
Originally Posted by Duggan View Post
At least for cases where the duplicate is built up to full points... diminished duplicates would probably have to be built by the user.
While this is true, having the full-powered version to start from is still a significant benefit -- and in the case of NPCs, the GM can even take advantage of the "Lower PL" button.

Currently Running: Pathfinder Second Edition
Currently Playing:
Pathfinder First Edition, Star Trek Adventures
Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds
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