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Kodi1124
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Old March 23rd, 2017, 10:16 AM
I would like to create a Feat that increases the BAB of a Character with the restriction that it doesn't raise above the HD of the Character. I am not very familiar with the editor or xml. Any help would be appreciated.
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Mathias
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Old March 23rd, 2017, 11:07 AM
This is the authoring kit forum, which is intended for discussing game systems you've created yourself.

If this is for an existing game, tell me which, and I can move this to the correct forum. (Pathfinder and D20, and maybe 5e and M&M all use BAB, so I don't know which of those you're asking about).
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Kodi1124
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Old March 25th, 2017, 09:25 AM
Sorry about that. It's for Pathfinder.
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DeltaMasterMind
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Old March 25th, 2017, 11:18 AM
And what calculation of the bonus to the BAB are you looking for? Bonus equal to character level? Perhaps a manual select...which doesn't make much sense but figured I ask anyways.
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Kodi1124
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Old March 25th, 2017, 05:31 PM
A feat which increases the BAB by +1, with a restriction that it may not raise the BAB above the character's total HD.
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DeltaMasterMind
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Old March 25th, 2017, 05:50 PM
I believe a timing of Post-level 5000 should work for this.
So try this in your feat:

~ Add 1 to base attack bonus, which trickles down to the other attack bonus fields but won't if HD matches BAB.

doneif (hero.child[Attack].field[tAtkBase].value >= #totallevelcount[])
hero.child[Attack].field[tAtkBase].value = hero.child[Attack].field[tAtkBase].value + 1
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Kodi1124
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Old March 26th, 2017, 12:29 AM
Thanks a lot for your help. And for responding so quickly.
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DeltaMasterMind
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Old March 26th, 2017, 07:58 AM
You are welcome!
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