Member
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when u added a unit of q. knights, they're highlighted with a X, becuase of the conflic of the Great weapon and Shield. The X should be removed due to the correct configuration
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#1 |
Senior Member
Volunteer Data File Author
Join Date: Mar 2005
Location: New Hampshire, USA
Posts: 388
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Well, there is actually a conflict...In WFB you are allowed to be holding both but you simply can't use them at the same time...That's where the conflict comes in...I'm willing to bet that eliminating the conflict "*" will be a great deal of work but not having really looked much into the files I could be misteaken...But it boils down to the fact that it's trying to remind you that, while you have a 2+ save from ranged combat, the obligatory use of great weapon in CC means you only have a 3+ there...
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#2 |
Member
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I don't think it's gonna be a lot of work: there's the same problem in Men-at-arms, but this type of unit doesn't show the X!
So the Great Robert already dealt with this problem, he just forgot to fix Questing Knights too |
#3 |
Senior Member
Volunteer Data File Author
Join Date: Jun 2005
Posts: 528
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actually this is a mistake for the men at arms!! deathlynx is right, the * is there to remind the player of the conflict.
unfortunately the way things work now, the menat arms cannot be fixed. :-( |
#4 |
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