Senior Member
Join Date: Nov 2011
Location: Michigan
Posts: 182
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I created a weapon with an Eval Script that runs at Post-Attributes (Users), and everything works perfectly when I add the weapon to my hero as a normal weapon.
However, if I add the weapon as a magic/masterwork version, my script is no longer evaluated. I don't see my script results for that weapon, and I no longer see my script listed in the Show Debug Tasks list. Is there something I'm missing? |
#1 |
Senior Member
Join Date: Nov 2011
Location: Michigan
Posts: 182
|
I've got a solution for my problem.
After thinking it through, my new weapon wasn't really a new weapon, but more of a magical version of the existing weapon. Instead of making a new weapon type, I made a new Magical Property that can be applied to the original weapon type. Everything works. All is good. |
#2 |
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