Junior Member
Join Date: May 2012
Posts: 25
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Hi,
I am looking for way to negate the AC penalty that results from raging. Any ideas? |
#1 |
Senior Member
Join Date: May 2015
Posts: 830
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Guarded stance or Armored Hulk archtype
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#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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On the Adjust tab you can add adjustments to increase/decease your AC value as you wish. But you will need to turn off/on the adjustment as you turn on the rage ability.
If you have the Community Pack installed turn on "ShadowChemosh Adjustments". Then you can add "Class Ability: Values" adjustment. From the first dropdown select Rage (Unchained) and the second drop down select "Value 5". Then set the counter to +2. Now when you activate rage you will no longer get the -2 penalty to your AC. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#3 |
Junior Member
Join Date: May 2012
Posts: 25
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Hi Shadow,
Thank you for the links I will check them out. What I was looking for specific gear, feats and rage powers to achieve a lower AC. |
#4 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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In the magic item selection dialogue, have you tried typing in the keywords rage or raging? Possibly with AC as well?
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
#5 |
Member
Join Date: Sep 2016
Posts: 72
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Quote:
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#6 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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LOL could be. I was going off memory! Guess I am old and my memory is failing!
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#7 |
Member
Join Date: Sep 2016
Posts: 72
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ShadowChemosh, Merging ideas from this thread and the other talking about the method of managing the extra hps from raging in the traditional vs the unchained Barbarian, are any of the remaining values helpful in adjusting how a Barbarian gets his additional hps. I don't want to go to a fully unchained Barbarian, but do want to change the link to constitution, which as you pointed out in the other thread, can help kill a Barbarian if he goes below zero hitpoints while raging.
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#8 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
The easy answer I did for my group was just say the barbarian continues to rage while at negative HP. This way he has less chance of dying but still burns rage each round. This way requires no HL changes. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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