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Joe
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Join Date: Apr 2013
Posts: 703

Old September 25th, 2019, 08:36 AM
New Content
  • SF - A new Alien Archive 3 package is now available for purchase.

Updates and Enhancements
  • The confirm sell dialog now displays the "Sell Value" for a game system or an item, if available.
  • Adds buttons for resetting the local database and submitting a bug report along with the error stack trace to the error page that is shown if the local database fails to initialize for some reason. The "Bug Report" button brings up the same bug report form available from the application's gear menu.
  • Adds a "Support Operations" block below the bug report form with troubleshooting options support may instruct users to use in some cases
  • PF2 - The remaining monsters from the Bestiary have been added, which completes this package.

Bug Fixes
  • Fixes an endless loading spinner preventing equipment such as weapons being added for certain characters
  • Fixes one source of a delay that could occur when extending the user's session in the background, causing requests to the server to occasionally appear to take longer than they should
  • Fixes an issue where character data was being retrieved from the server more often than necessary
  • Fixes a delay between an error occurring and the error being reported to the user for certain types of errors (both expected and unexpected)
  • PF2 - fixes an issue where selling back items could result in fractional higher-value coins (e.g. silver) instead of a proper whole number of lower value coins (e.g. copper)
  • PF2 - item purchase amounts and currencies are now consistent between the choose list and purchase form

Game Mechanics
  • PF2 - For the Sorcerer Dedication spellcasting, a few rituals and some of the behind-the-scenes tools were incorrectly showing as options to select.
  • PF2 - The Sorcerer dedication feat was not showing its two selected cantrips on the Play tab.
  • PF2 - The custom background name was incorrectly printing "- custom -" on the printed character sheet instead of the name entered.
  • PF2 - The ancestry Weapon Familiarity feats where not interacting correctly with the "Fighter Weapon Mastery" 5th level ability. In example a Dwarf with the ancestry feat "Dwarven Weapon Familiarity" was not having advanced dwarven weapons treated as martial weapons.
  • PF2 - The custom race option was missing the ability to assign a "free" ability boost.
  • SF - The list of Special Properties for weapons was not being generated for weapons that had been purchased.

Last edited by Joe; September 25th, 2019 at 08:44 AM.
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dacoobob
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Join Date: Sep 2018
Posts: 193

Old September 25th, 2019, 09:42 AM
nice! any general ETA on the Tactical Console? before the end of the year?

Last edited by dacoobob; September 25th, 2019 at 10:21 AM.
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Mathias
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Old September 25th, 2019, 11:38 AM
Sorry I forgot to add this to the notes I gave Joe for this announcements; for Alien Archive 3, unfortunately, the Creature Companions are not ready yet, so rather than delay the package, that chapter was left out of today's release, but we should be able to finish them for next Wednesday's release.
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wynlyndd
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Join Date: Nov 2014
Posts: 90

Old September 25th, 2019, 02:42 PM
Quote:
Originally Posted by Joe View Post
New Content[LIST/][*] PF2 - The ancestry Weapon Familiarity feats where not interacting correctly with the "Fighter Weapon Mastery" 5th level ability. In example a Dwarf with the ancestry feat "Dwarven Weapon Familiarity" was not having advanced dwarven weapons treated as martial weapons.
[/LIST]
That was quick! I didn't submit that bug but a couple of days ago!
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gnomatsu
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Join Date: Oct 2017
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Old September 26th, 2019, 12:29 AM
Quote:
Originally Posted by dacoobob View Post
nice! any general ETA on the Tactical Console? before the end of the year?
Yep + 1 to this, can't wait for it
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talsharien
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Join Date: Mar 2013
Location: Leeds UK
Posts: 227

Old September 26th, 2019, 11:28 AM
Quote:
Originally Posted by gnomatsu View Post
Yep + 1 to this, can't wait for it
+2 for this
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TheMaskedFerret
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Posts: 349

Old September 26th, 2019, 04:41 PM
Quote:
Originally Posted by talsharien View Post
+2 for this
+3 4 this...
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Joe
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Old October 1st, 2019, 04:42 PM
Quote:
Originally Posted by dacoobob View Post
nice! any general ETA on the Tactical Console? before the end of the year?
As Rob indicated in his update, we are hard at work on both that and Shadowrun 6 (as well as PF2 and Starfinder books and improvements). We'll be launching SR6 as soon as it's ready in the weeks ahead, with Campaigns (including tactical capabilities) slated for the holidays.
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