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ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,502

Old November 8th, 2018, 03:56 PM
Quote:
Originally Posted by Minous View Post
Shadow, looks like the pS2fPowerA isn't working on basic stat-block outputs
I will take a look but most likely can't fix this. The adjustment was made for regular player character sheets and the statblocks work on their own logic.


Quote:
Originally Posted by Meatpuppet View Post
Could you (or someone who knows) tell me what exactly is in "ShadowChemosh’s Gaming Addon" (Adjustments, Archetypes & Classes, Equipment, Feats) ?

What happens when I enable them? Are they collected houserules?
Once turned on you will have MORE options to add to your character. Nothing will be done automatically with out you adding it. The most useful part of this is the Adjustments as you will get dozens of new adjustments on the Adjust tab to let you change almost every part of your character. These are useful for groups with house rules or making your character easier to use. In example one adjustment forces everything to print to your character sheet which is nice for DM's to know all the traits, feats, items, FCB your character has and normally left off the sheet.

Other areas provides common feats/gear that groups have asked for over the years. In example with Equipment is some nice gold pieces that you can add that allows for easier transfer of gold/silver between .por files. Some of the common material components like diamond dust shows up.

For feats I have added ones like "Improved Weapon Finesse" that lets you get Dex to damage which is a common houserule.

The archetypes let you do strange things to classes like say your group allows Monks to use Cha instead of Wis. You can add the "ability score" Archetype for monks and select "Cha" and it changes everything from Wis to Cha.

Hope that helps...

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #1621 Reply With Quote
Dwayne
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Join Date: Jan 2011
Posts: 370

Old November 10th, 2018, 01:56 PM
Quote:
Originally Posted by Dwayne View Post
Would it be possible to add the ability to add the archetype for the unchained classes for printing? This broke a few years ago. Frustrating that the archetype will not appear on print copies.
This has been fixed with the latest update.
Dwayne is offline   #1622 Reply With Quote
Silveras
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Join Date: Aug 2010
Posts: 1,405

Old November 11th, 2018, 09:21 AM
This is a weird one, and may be more of a bug in HeroLab itself.

I was using the Editor to create a monster race (Jigsaw Shark from PF58). All was well until I hit "Test Now", and a series of error messages appeared, all related to the Community Packs it appears (posted below).

If I exit HeroLab and re-start, it compiles just fine, and I can use the new race with no issues. But... "Test Now" seems to always break. As does "Switch Game System" on the main window's File menu.

This issue appeared as of today. The latest Pathfinder update is loaded, and it appears that the latest Pack is as well (v1.19)


Error Messages

Hero Lab was forced to stop compilation after the following errors were detected:

File: COM_3PPPack_PathOfWar - Tags.1st (line 81) - Tag Group 'mDescript' - Referenced tag group 'sDescript' does not exist
File: COM_3PPPack_PathOfWar - Tags.1st (line 91) - Tag Group 'mLevel' - Referenced tag group 'sLevel' does not exist
File: COM_3PPPack_PathOfWar - Tags.1st (line 129) - Tag Group 'mSave' - Referenced tag group 'sSave' does not exist
File: COM_3PPPack_PathOfWar - Tags.1st (line 204) - Tag Group 'PWActNRG' - Referenced tag group 'PriElement' does not exist
File: COM_3PPPack_UltimatePsionics - Tags.1st (line 92) - Tag Group 'PathSkill' - Referenced tag group 'ClassSkill' does not exist
File: COM_3PPPack_UltimatePsionics - Tags.1st (line 147) - Tag Group 'PsicrystID' - Referenced tag group 'ClassSkill' does not exist
File: COM_BasicPack - Tags.1st (line 152) - Tag Group 'DamAbil' - Referenced tag group 'AttrDamage' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 88) - Tag Group 'wBite' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 98) - Tag Group 'wClaw' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 104) - Tag Group 'wConstrict' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 110) - Tag Group 'wGore' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 116) - Tag Group 'wHooves' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 122) - Tag Group 'wRake' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 128) - Tag Group 'wRend' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 134) - Tag Group 'wSlam' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 140) - Tag Group 'wTailSlap' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 146) - Tag Group 'wTalon' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 152) - Tag Group 'wTentacle' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 158) - Tag Group 'wTrample' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 164) - Tag Group 'wWing' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 170) - Tag Group 'wManSpike' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 252) - Tag Group 'PolyImmune' - Referenced tag group 'BloodEner' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 257) - Tag Group 'PolyResist' - Referenced tag group 'BloodEner' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 262) - Tag Group 'PolyVulner' - Referenced tag group 'BloodEner' does not exist
File: COM_1PathfinderPack - Components.str (line 81) - Component 'S2GenAry' (dynamic tag) - Group 'Helper' not defined
File: COM_1PathfinderPack - Components.str (line 82) - Component 'S2GenAry' (dynamic tag) - Group 'ProductId' not defined
File: COM_3PPPack_PathOfWar - Components.str (line 29) - Field 'mDC' - Non-existent phase id 'PostAttr' specified
File: COM_3PPPack_PathOfWar - Components.str (line 42) - Field 'mIL' - Non-existent phase id 'PostLevel' specified
File: COM_3PPPack_PathOfWar - Components.str (line 53) - Field 'mIM' - Non-existent phase id 'PostAttr' specified
File: COM_3PPPack_PathOfWar - Components.str (line 98) - Component 'PWManuever' (dynamic tag) - Group 'Usage' not defined
File: COM_3PPPack_PathOfWar - Components.str (line 99) - Component 'PWManuever' (dynamic tag) - Group 'SpecType' not defined
File: COM_3PPPack_PathOfWar - Components.str (line 104) - Component 'PWManuever' (Eval Script '#1') - Non-existent phase id 'First' specified
File: COM_3PPPack_PathOfWar - Components.str (line 114) - Component 'PWManuever' (Eval Script '#2') - Non-existent phase id 'PreLevel' specified
File: COM_3PPPack_PathOfWar - Components.str (line 245) - Component 'PWManList' (Eval Script 'PoW Init Setup') - Non-existent phase id 'First' specified
File: COM_3PPPack_PathOfWar - Components.str (line 276) - Component 'PWManList' (Eval Script 'PoW Calc IL') - Non-existent phase id 'PostLevel' specified
File: COM_3PPPack_PathOfWar - Components.str (line 306) - Component 'PWManList' (Eval Script '#3') - Non-existent phase id 'Final' specified
File: COM_3PPPack_PathOfWar - Components.str (line 365) - Component 'PWManList' (Eval Script '#4') - Non-existent phase id 'Final' specified
File: COM_3PPPack_PathOfWar - Components.str (line 407) - Component 'PWDisc' (Eval Script '#1') - Non-existent phase id 'First' specified
File: COM_3PPPack_UltimatePsionics - Components.str (line 18) - Component 'PUDisc' (dynamic tag) - Group 'abCategory' not defined
File: COM_3PPPack_UltimatePsionics - Components.str (line 19) - Component 'PUDisc' (dynamic tag) - Group 'HasAbility' not defined
File: COM_3PPPack_UltimatePsionics - Components.str (line 20) - Component 'PUDisc' (dynamic tag) - Group 'Ability' not defined
File: COM_3PPPack_UltimatePsionics - Components.str (line 21) - Component 'PUDisc' (dynamic tag) - Group 'SpecSource' not defined
File: COM_3PPPack_UltimatePsionics - Components.str (line 23) - Component 'PUDisc' (Eval Script '#1') - Non-existent phase id 'First' specified
File: COM_3PPPack_UltimatePsionics - Components.str (line 32) - Component 'PUDisc' (Eval Script '#2') - Non-existent phase id 'First' specified
File: COM_3PPPack_UltimatePsionics - Components.str (line 51) - Component 'PUDisc' (Eval Script '#3') - Non-existent phase id 'First' specified
File: COM_3PPPack_UltimatePsionics - Components.str (line 91) - Component 'PUDisc' (Eval Script '#4') - Non-existent phase id 'Final' specified
File: COM_3PPPack_UltimatePsionics - Components.str (line 139) - Component 'PUPsyPath' (dynamic tag) - Group 'abCategory' not defined
File: COM_3PPPack_UltimatePsionics - Components.str (line 140) - Component 'PUPsyPath' (dynamic tag) - Group 'HasAbility' not defined
File: COM_3PPPack_UltimatePsionics - Components.str (line 141) - Component 'PUPsyPath' (dynamic tag) - Group 'Ability' not defined
File: COM_3PPPack_UltimatePsionics - Components.str (line 142) - Component 'PUPsyPath' (dynamic tag) - Group 'SpecSource' not defined

Last edited by Silveras; November 11th, 2018 at 09:24 AM. Reason: Added info about loaded content versions.
Silveras is offline   #1623 Reply With Quote
ShadowChemosh
Senior Member
Volunteer Data File Contributor
 
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,502

Old November 11th, 2018, 09:37 AM
Quote:
Originally Posted by Silveras View Post
This is a weird one, and may be more of a bug in HeroLab itself.

I was using the Editor to create a monster race (Jigsaw Shark from PF58). All was well until I hit "Test Now", and a series of error messages appeared, all related to the Community Packs it appears (posted below).
I get this reported here or in separate threads at least once month. It has nothing to do with the communit pack. It’s a memory bug in Test Now that appears. If you didn’t have the communit pack installed it would still happen just with an error about the language.hlz file.

It’s a memory bug that has been around for years and its getting worse... Dave has tracked down where he thinks the issue is and hopefully in one of the next binary releases the issue will be fixed.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #1624 Reply With Quote
Meatpuppet
Member
 
Join Date: Nov 2009
Posts: 46

Old Yesterday, 07:34 AM
Quote:
Originally Posted by ShadowChemosh View Post

Hope that helps...
Yes tremendously thanks

One small question:

We don't use nonlethal damage in my game (we use the D&D 5e approach: on a killing blow you may elect to knock the creature out instead). The big difference here is nonlethal weapons do half the damage they used to (ex: 1d3 hp nonlethal to 1 hp lethal for Unarmed strike and 1d6 nonlethal to 1d3 lethal for a Sap).

Is there a way to simply implement this in HL with one of your wonderful adjustment or must I use the dreaded editor ?

Last edited by Meatpuppet; Yesterday at 07:48 AM.
Meatpuppet is online now   #1625 Reply With Quote
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