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blzbob
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Old May 2nd, 2016, 08:12 PM
Rogue Genius Games put out a couple of products that give more options for Deeds and Judgments. One of the suggestions for implementing them is to allow the player to choose the Deeds or Judgments instead of having a set to start with. For example, the Gunslinger would have 3 Deeds to select at 1st level instead of starting with deadeye, gunslinger’s dodge, and quick clear.

How do I do that?
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charlieluce
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Old May 3rd, 2016, 07:59 AM
The smart people should be along with better details, but what I expect that they're going to say is that you should build this as Archetypes and set it up that way.

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ShadowChemosh
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Old May 3rd, 2016, 10:26 AM
Pretty much as charlieluce said.

In a little more detail have the archetype disable the class abilities that are now selected as "options". Then build them as "Custom Abilities" instead. Then have the archetype allow the custom ability selections at the desired levels.

For an official example look at the Qinggong monk.

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Last edited by ShadowChemosh; May 3rd, 2016 at 10:31 AM.
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blzbob
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Old May 3rd, 2016, 05:52 PM
That's going to be more work than I hoped. I guess I should get started!
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ShadowChemosh
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Old May 4th, 2016, 09:15 AM
Quote:
Originally Posted by blzbob View Post
That's going to be more work than I hoped. I guess I should get started!
You can do allot of copy/paste from the existing Class Specials to the Custom Specials. 99% of the script code should work without issues in both Things.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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