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Jeff Wilder
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Join Date: Sep 2010
Location: Daly City (just south of San Francisco)
Posts: 10

Old April 10th, 2021, 11:42 AM
https://www.d20pfsrd.com/classes/cor...zard/familiar/

"The process of making a vermin into a familiar grants it an Intelligence score and removes the mindless trait."

Hero Lab Classic doesn't do this correctly. (E.g., my shaman's spirit moth is still mindless.) Does anybody know of a way to do it?

--
Jeff Wilder - San Francisco Bay Area
Currently GMing Pathfinder 1E
And if you bore me, you lose your soul to me. - Belly
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Krothos
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Old April 10th, 2021, 03:23 PM
Community Pack may have a method to remove the mindless trait as an adjustment.
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Jeff Wilder
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Join Date: Sep 2010
Location: Daly City (just south of San Francisco)
Posts: 10

Old April 10th, 2021, 10:10 PM
Quote:
Originally Posted by Krothos View Post
Community Pack may have a method to remove the mindless trait as an adjustment.
I think I have the Community Pack as a source, and I don't see a way to do it.

--
Jeff Wilder - San Francisco Bay Area
Currently GMing Pathfinder 1E
And if you bore me, you lose your soul to me. - Belly
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Krothos
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Old April 18th, 2021, 10:14 PM
Yay! Forums are back up... posting this before they go down again...

If you have the Community Pack installed, on the vermin familiar, add Ability Score Restoration under Other Adjustments. This should allow you to select Intelligence which should change it to a 6.
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Jeff Wilder
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Join Date: Sep 2010
Location: Daly City (just south of San Francisco)
Posts: 10

Old April 29th, 2021, 07:27 AM
Quote:
Originally Posted by Krothos View Post
Yay! Forums are back up... posting this before they go down again...

If you have the Community Pack installed, on the vermin familiar, add Ability Score Restoration under Other Adjustments. This should allow you to select Intelligence which should change it to a 6.
Thank you! That did it!

--
Jeff Wilder - San Francisco Bay Area
Currently GMing Pathfinder 1E
And if you bore me, you lose your soul to me. - Belly
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