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mjsohm
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Join Date: Jun 2016
Posts: 4

Old November 26th, 2019, 02:53 AM
Just came on this product and thought it may be a viable alternative for world building, since it has been announced that Realm Works is sunsetting.

https://www.patreon.com/legendkeeper/overview

Thus far it is inexpensive, and for a beta, I have not found anything that does not function. I'm hoping enough interest will keep this project around. It is not as feature rich as Realm Works or World Anvil, but is elegant and has enough in it to suit my needs.

It is difficult to put into words my feelings concerning Realm Works demise and the years of waiting for Lone Wolf to move toward its customers. Understanding development is a complex process, I have never seen a company that would not grow to meet demand, and it seems a strange business model that would not be set up for lasting success. That being said, I loved Realm Works in concept and general functionality and am saddened to move away from it.

Hero Lab and it's online iteration seems to be moving in that same direction, and since there are fewer years ahead for me than behind, I have to give serious thought to another decade invested. Nevertheless, I wish the company and its owners all the best.
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Dami
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Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 746

Old November 26th, 2019, 09:49 PM
$5 PER MONTH just to look at it? It's also cloud-based with no suggestion that there's a downloadable version.
How does it actually compare to Realm Works or World Anvil?
Do "project members" need to pay for the Patreon to be able to look at it, or can you freely share access with players?
[Realm Works is not dead!]

Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew).
HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP).

DM and player of D&D since 1980.
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Valyar
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Old November 27th, 2019, 06:38 AM
This is ridiculous

The past is a rudder to guide us, not an anchor to hold us back.
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The_Traveller
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Old November 27th, 2019, 12:11 PM
The correct term is stabilized, no sunsetted. Stabilized means that there is no new development but it will still be maintained and it is still open to enhancements at a later date. Sunsetted means we still hold the IP but beyond that fuckit.
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Merion
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Join Date: Mar 2014
Location: Germany, so please bear with my English
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Old November 27th, 2019, 03:11 PM
Quote:
Originally Posted by The_Traveller View Post
The correct term is stabilized, no sunsetted. Stabilized means that there is no new development but it will still be maintained and it is still open to enhancements at a later date. Sunsetted means we still hold the IP but beyond that fuckit.
Well, you're right, but you can't blame folks for feeling it has been sunsetted given LWD's poor communication, the meager development in recent years (except a short burst), ignorance of constructive ideas to improve the business model and last but not least the current non-fixing of the pressing HeroLab integration bug.
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meek75
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Location: Louisville, Ky
Posts: 329

Old November 28th, 2019, 06:20 AM
Quote:
Originally Posted by The_Traveller View Post
The correct term is stabilized, no sunsetted. Stabilized means that there is no new development but it will still be maintained and it is still open to enhancements at a later date. Sunsetted means we still hold the IP but beyond that fuckit.
Given the aweful customer service I experienced when it was in active development, I don't feel comfortable putting more effort into inputting data now that it is "stabilized". For me, it is done. However, I agree that complaining about it isn't very helpful either. We will just have to wait and see how much damage was done to LWD development by the whole debacle. I won't buy anything else from them for a long while, but I probably wouldn't have anyway since I don't play much pathfinder. They have become an almost exclusively pathfinder company. Other than Shadowrun they have not been developing much for other games. Also, since I play a lot on Roll 20 now, I find the HL tools are not super helpful even when playing pathfinder. I am running a Ruins of Azlant game on Roll 20, but not used HL (which I already own) at all. I frustrated as I am with LWD, I think they are probably making a sound choice by pulling back. Obviously, they were not able to support RW anyway. I wish the well and hope they can turn it around. I don't know why I keep coming back here, except that so many years using RW formed a habit .
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timgray
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Old November 30th, 2019, 11:56 AM
Cloud based. No thanks.

So far the only thing I can find as a viable alternative is "the keep by NBOS" but its very dated and has not seen an update in years so it also probably abandoned.

I would so kickstart a project that was released in its entirety as open-source so that it has a guaranteed continued life.
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daplunk
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Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,257

Old November 30th, 2019, 12:27 PM
^ this. I would jump for joy if there was an open source application to compete with Realm Works. It would be bloody challenging though. One of the reasons why realm works does what it does so well if Rob's singular control of the design. His foundation was well thought out. Imagine doing that in open source.

Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
Realm Works - Community Content List
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base
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kbs666
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Posts: 1,687

Old November 30th, 2019, 02:47 PM
Quote:
Originally Posted by daplunk View Post
^ this. I would jump for joy if there was an open source application to compete with Realm Works. It would be bloody challenging though. One of the reasons why realm works does what it does so well if Rob's singular control of the design. His foundation was well thought out. Imagine doing that in open source.
Not to say that I've been giving that serious thought

I think the way to go for an open source project would be for one person to design and implement the core of the package (create/save topic templates, edit and display topics, make and resolve links, handle user access and some other stuff that would be needed by every conceivable user or just to let the package function at all) including the ability to install and load optional modules. So as long as the additional modules implemented the correct interface they'd load and work. Contributors would be able to tinker with and branch the modules to their heart's content. Users would have to choose, DL and install the modules they want/need.

my Realm Works videos
https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw
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daplunk
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Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,257

Old November 30th, 2019, 07:06 PM
There's quite a few people who have played around with the idea. Honestly I think there's skill set in the community but time and commitment is the issue.

Your idea sounds like a solid way to start though.

Just wish i was a coder. I played around recently trying to make a replacement for Hero Lab. I want something like Improved Initiative but an actual application. Database driven and something that can trigger from Realm Works similar to HLC does now.

Alas though, It takes me a full day just to figure out how to do simple tasks.


Realm Works - Community Links
Realm Work and Hero Lab Videos
Ream Works Facebook User Group
Realm Works - Community Content List
CC3+ Facebook User Group

D&D 5e Community Pack - Contributor
General Hero Lab Support & Community Resources
D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base
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