Senior Member
Join Date: Jun 2015
Posts: 102
|
Ogre Stomach (the Ogre Racial Power and the Surge Power) is supposed to reduce lifestyle costs by 20%, but it doesn't. This is important for obvious reasons, but mostly because that should reduce the cost of starting cyber the same way having a higher lifestyle increases. Just thought I'd let you know.
|
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
|
I just tested by starting with a blank character, and making him an ogre, and when I go to the Social tab, the header on the identities tab says "Identities (Lifestyle cost multiplier 80%)"
Do you have anything else on your character like Symbiotes that could be undoing the cost multipler? If not, please report this to our bug tracking system with the link in this thread: http://forums.wolflair.com/showthread.php?t=24975 |
#2 |
Senior Member
Join Date: Jun 2015
Posts: 102
|
Nope, was just testing it out myself. Litteraly just picked Ogre then went added a cyber arm, then checked the cost. Then went to the social tab and added a 500 nuyen lifestyle and checked how much nuyen it had taken from me and it had taken the full 500Y.
|
#3 |
Senior Member
Join Date: Sep 2014
Posts: 400
|
You are both right. The values are being displayed correctly, but the actual cost of the lifestyle after being added is still the base value, un-altered.
For example, new character, Metatype changed to Ogre, go to social tab and it all displays right. Click Add Lifestyle in an Identity, and select a Low Lifestyle, it says 1,600 nuyen each (like it should). Click Add, and the total value is 2,000 which is where the error pops in. @Polecat: I am a little confused by your original statement though, what do you mean about starting cyber being reduced by lifestyle costs? |
#4 |
Senior Member
Join Date: Jun 2015
Posts: 102
|
The cost of Equipment/Gear/Augmentation is modified by your lifestyle cost. That is why cyber and such costs more for Dwarves and Trolls.
|
#5 |
Senior Member
Join Date: Sep 2014
Posts: 400
|
No it isn't. The extra cost for lifestyles is the only increase in costs for those metatypes. In the first printing of the core rulebook it mentions an extra 50% cost for gear for trolls, but that was errata'd.
Having an Ogre Stomach does not give you a discount on a cyber arm. Although there is a bug on the lifestyle cost where you mentioned. |
#6 |
Senior Member
Join Date: Jun 2015
Posts: 102
|
Quote:
Would you care to clarify? |
|
#7 |
Senior Member
Join Date: Sep 2014
Posts: 400
|
I didn't play 3rd edition for an appreciable time, but that isn't how it worked in 4th edition. Cyberware & Bioware didn't get discounted based on metatype. Certain kinds of gear had extra costs independently. In 4th, Lifestyles weren't even modified based on which Metatype you were so your basis that it shouldn't be different from before is fundamentally flawed.
Errata Here There's a link to the errata there. But the pertinent section is: The paragraph that begins "When a character factors in racial modifiers" has information about gear costs for dwarves and trolls that does not apply in SR5. That paragraph should be removed and replaced with... |
#8 |
Senior Member
Join Date: Jun 2015
Posts: 102
|
Quote:
Plus, it would mean that it doesn't cost extra to give cyber to a centaur when... you know... centaur. I think its pretty clear (at least as far as I am reading here) that you modify the cost of gear (weapons, armor, cyber, vehicles, etc.) by the lifestyle modifier. And looking at other threads on other forums they seem to agree (they don't like it, but they agree). Just try a google. Last edited by Polecat; September 23rd, 2015 at 09:27 PM. |
|
#9 |
Member
Join Date: Jul 2014
Location: Germany
Posts: 46
|
Quote:
|
|
#10 |
|
|