Junior Member
Join Date: Apr 2020
Posts: 20
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Heya,
I wanted to leave some feedback on Campaign theater. But first let me get out of the way that I understand it's not a complete product yet and still very much in development so I'm sure some of the feedback / suggestions I have are already on the development roadmap. I read through the primer and blog post and will avoid things already covered there. Lets start with, it is fairly complex (and that's OK), but to get started a interactive walktrough would have helped me a lot. something that goes through setting up a campaing, scene, characters and resolve a scene using the system. It might be a bit early for this given features are still added. Feedback from rolls from players. This is so far the biggest thing I'm missing and think it'd make this a thousand times (I may exaggerate slighty) more useful. It doesn't have to be anything fancy to start with, just a little text console saying "x rolled y with the result xxx". For me this feature alone would move it from "On this as potential!" to "I'll try to talk my group into using it." because it'd make my life easier. I've been using Realm works, and loved it for organizing campaigns, I think CT would benefit from quite a few of its features. This is where I suspect it's heading to be a online RW. The shared aspect and integration with HL is what I missed in RW so I am super excited about this prospect. As a Game master the what would be the quickest path to usefulness are the following four items (in order of importance): 1) scene notes - to start with nothing fancy, just GM notes on a scene, a text field where I can put down my thoughts and plans. Done! Boom, instantly I can throw out the word document (or equivalent) I keep track notes. 2) image sharing - would probably build on, going with the RW heritage, just a number of images in a scene I can reveal to players at a given time. Next win - No longer need roll20 for maps huzza! 3) The same concept of handouts and partial reveals RW had. I used to do that over a projector for in person groups, given circumstances everything is online now (historians reading this in 200 years will wonder what has happend :P). But combining 1 and 2 to allow for partial reveals would be absolutely lovely! 4) Custom items, much lower priority then the other items, but here in Germany we get additional rule-books and it would be wonderful if it were possible to create custom items and not limit players to exactly what is in the books currently in HLO. I suspect we'll never get the Berlin core book here righ? I suspect "Sponsored access to content that’s not personally owned for characters within a campaign" means an option for players to go join a campaign with the GM sponsoring their account? That would be quite nice especially for getting new players in I'd totally do that with my group if it were an option but it's hard to convince people to pay money to experiment with a beta they got to pay for . Now worth a post-amble - I know every DM rolls differently (pun intended) and has their own style so those items are subjective even so I suspect a lot of them might resonate with other DMs. |
#1 |
Senior Member
Lone Wolf Staff
Join Date: Feb 2018
Posts: 178
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Hi sqrw,
Thanks for the notes! I'm getting this documented for the team to go through. In the future, if you have other feedback or notes for us it's actually much better to write into the <support@wolflair.com> inbox as it allows us to more easily track and document this type of stuff. |
#2 |
Junior Member
Join Date: Apr 2020
Posts: 20
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Awesome! Will do
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#3 |
Member
Join Date: Jan 2020
Posts: 52
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I can definitely second a desire for scene notes. One less thing to cross-reference when running an encounter would be great!
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#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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This is two separate items with significantly different levels of complexity. Handouts don't require the incremental reveal that RW offers. So those will become available well before partial disclosure. Quote:
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Oh, and thanks for the helpful feedback!!! |
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#5 |
Junior Member
Join Date: Apr 2020
Posts: 20
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Thanks for the quick and kind reply rob ! I'm super excited to where this is going!
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#6 |
Senior Member
Join Date: Sep 2018
Posts: 305
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welcome to modern software development. instead of paying betatesters, get your customers to pay YOU to test your product for you! it sucks but it's super common these days. : |
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#7 |
Member
Join Date: Feb 2018
Posts: 51
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To be fair, modern software is often at least an order of magnitude more complex than was software in the 80s and 90s, when paid beta testers were more common, and Lonewolf are not Microsoft.
If their coffers were as deep as Microsoft's, then I might be more critical of their paid-by-users beta test, but they simply aren't. I'd have preferred to see Starfinder as an official dataset for HLC, without starship combat, and HLO developed to mirror that, with CT and starship combat. Obviously that wasn't in the cards, and anyone who has read the forums, which include some quite detailed and heartfelt postings by Rob, is well familiar with the resource constraints that they've been working under, and why. I'm pleased that they're still around, as a company, and continuing to work on this, quite frankly. The analogy breaks down fairly quickly, and I'm not directing my comments at any specific poster here, but if you've got someone convalescing from a serious wasting disease in a hospital, you're a grade-A jerk if you're yelling at them for not having done a hundred different jobs while they were sick, not having done them to your satisfaction, and currently being unable to continue doing all of them while running a marathon. I'm simply pleased that they're still around, and still making headway here, especially when so many have been sent home and often can't work. |
#8 |
Senior Member
Join Date: Sep 2018
Posts: 305
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#9 |
Senior Member
Lone Wolf Staff
Join Date: Feb 2018
Posts: 178
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No, no-no-no-no-no!
They were referring to the difficulty that Rob experienced with his health and how it's impacted the company as a whole. We should also like you all to know that he is doing much better these days, but that was something he spoke about in the forums here. Nobody on staff here has been become infected (as far as we know) with Covid-19. Luckily we are remote workers already and telecommute so our work doesn't expose us nearly as much as others. |
#10 |
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