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Join Date: Jan 2010
Location: Chicago, IL (USA)
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I am sorry to say no. The next step is to work on the PU PrC's and then after that we can look at the Expanded classes where the Vitalist is from. Hopefully those will go faster. But all the linking to "spells" has to be removed and setup for Powers. Some of that goes easy other spots not as easy.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#181 |
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Join Date: Jan 2010
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V2.0 is out the door! I will try to get the PE spells converted over to Powers and get it sent over to TCArknight tonight hopefully. So the PE class, feats, and Powers should be coming soon!
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#182 |
Junior Member
Join Date: Oct 2013
Location: Denmark
Posts: 1
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Looks very promising.
One thing... I made a Human Psychic Warrior, Level 3. On the Psionics tab, when I active a power, none of the powers effects armor class, damage, saves or any other thing on the character? And neither does activating Trance (Weaponmaster's Path) on the In-Play tab. Is it not implemented yet? |
#183 |
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Quote:
So eventually just like spells someone will have to spend the time to code each one as an Adjustment. Last look I saw 336 powers that is not going to happen anytime soon. Sense even the spells that come from LW are not all done yet. I thought the code was all working for paths. I will add this to the to-do list for next release. Thanks Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#184 |
Senior Member
Join Date: Dec 2009
Location: Independence, Mo
Posts: 797
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I was wondering if "Improved Psicrystal" has been implemented yet and if it has how do I add to my Psicrystal. Thanks for any help.
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#185 |
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Quote:
So the last bug I am working on is Psicrystals and its requiring me to build a whole new set of mechanics from scratch. In the next release psicrystals will get added through the "Other" tab as a minion. This provides allot more customization for the all the "unique" things that make a Psicrystal. So the next release should have a much better working psicrystal. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#186 |
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I am pretty close to finishing the Psicrystal. I just have to finish up some of the auto-leveling of the psicrystal. Specifically its Intelligence bonus, Natural Armor bonus, and to set its Skill Ranks being equal to its master. I will list some detailed info later but for editors here is the new Tag Groups for Psicrystals: Code:
<!-- Psicrystal tags --> <group id="Psicrystal" name="Psicrystal"> <value id="Personalty" name="Psicrystal Personalty Selector"/> <value id="Allowed" name="Hero has a Psicrystal"/> <value id="MasterMile" name="Within 1 Mile"/> <value id="MasterArm" name="Within Arms Reach"/> <value id="BonusLvl" name="Psicrystal +1 lvl"/> </group> <!-- Psicrystal Bonus tags --> <group id="PsicrysBon" name="Psicrystal Bonus"> <value id="2" name="+2 Bonus"/> <value id="3" name="+3 Bonus"/> </group> <!-- Psicrystal Bonus Type tags --> <group id="PsicryType" name="Psicrystal BonusType"> <value id="Skill" name="Skill Benefit"/> <value id="Save" name="Save Benefit"/> <value id="Other" name="Other Benefit"/> </group> <!-- Psicrystal Thing ID tags --> <group id="PsicrystID" name="Psicrystal Thing IDs" inherit="ClassSkill"> <value id="AllCraft" name="bonus on Craft checks"/> <value id="svFort" name="bonus on Fortitude saves"/> <value id="svWill" name="bonus on Will saves"/> <value id="svRef" name="bonus on Reflex saves"/> <value id="Initiative" name="bonus on Initiative checks"/> <value id="Knowledge" name="bonus on one Knowledge skill"/> <value id="Concentr" name="bonus on concentration checks"/> <value id="skPUAhypno" name="bonus on Autohypnois checks"/> </group> Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. Last edited by ShadowChemosh; March 11th, 2014 at 11:03 PM. |
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#187 |
Senior Member
Join Date: Dec 2009
Location: Independence, Mo
Posts: 797
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Coolness - Thanks!!!!!!!
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#188 |
Junior Member
Join Date: Mar 2009
Posts: 6
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Thanks for all the work. You have made my life easier. When you get a chance can you look at the War Mind. Every time I load an update I have to fix the Attack progression Skill points and Saves. Don't know if anyone told you that they are wrong in your base set. I also had trouble with the expanded knowledge feat it wont let me pick a class to choose a power from.
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#189 |
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Location: Chicago, IL (USA)
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Quote:
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#190 |
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