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Mathias
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Join Date: May 2005
Posts: 12,757

Old September 3rd, 2010, 05:24 PM
(a bug reports thread for the 9/3/10 update)
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Aresian27
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Join Date: Aug 2010
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Old September 3rd, 2010, 06:55 PM
Thank you for the update. The Half-Elf Rogue favored bonus is coming up as +1 vs Magical Writing when it should be +1/2 to Diplomacy and Bluff. Also, I took the Ancestral Arms Alternate Racial Trait and selected shuriken from the list, but I'm not getting the shuriken proficiency.
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RedXian
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Join Date: Sep 2010
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Old September 4th, 2010, 04:58 AM
The Agile Feet granted power is missing for Clerics who choose the Travel Domain.
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Dragnmoon
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Posts: 438

Old September 4th, 2010, 06:26 AM
You have the Ghoul having 27 HPs, they should only have 13 HPs.
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Dragnmoon
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Posts: 438

Old September 4th, 2010, 07:34 AM
In your Output Active Hero Summary you have Ecology coming after Special Abilities, the prober way to do a Paizo Stat block is for the Ecology to come before Special Abilities.

Also noticed you have unarmed attacks added to every monster, which makes them all wrong. Are you working on a way to take this out so every stat block for the bestiary is not incorrect?

Edit: This one is Picky but not a big deal in your HTML outputs for AC you have the </b> coming after the Number which bolds the number Instead of before it so just the AC is bolded. Another Picky, you are putting Colons after every section in Ecology (Environment, Organization, and Treasure) there should not be a Colon there, but thanks to fixing the issue of ecology not being in HTML format!

Last edited by Dragnmoon; September 4th, 2010 at 07:53 AM.
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ValaraukarU
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Join Date: Aug 2010
Location: Dayton, Ohio
Posts: 165

Old September 4th, 2010, 09:15 AM
Selecting the urban ranger archetype does not change the class skills from Knowledge (nature) and Handle Animal to Knowledge (local) and Disable Device.
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Dragnmoon
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Old September 4th, 2010, 09:19 AM
You did not add Darkvision 60ft to Vegepygmy

Also in Vegepygmy you have its 2 claw attacks at -4 they should be +1

Also in Vegepygmy you have its Base Attack at +1, it should be +0

Also in Vegepygmy you gave it Fly Skill, they don't have the fly skill

Last edited by Dragnmoon; September 4th, 2010 at 09:27 AM.
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Marechal
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Join Date: Sep 2010
Posts: 1

Old September 4th, 2010, 10:36 AM
The short description for the Fencer Trait (ie what is on the character sheet) is "Fencer +1 to hit with dagger or sword AoEs", but it should be AoOs. Long description is correct.
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Exitilus
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Join Date: Aug 2010
Posts: 90

Old September 4th, 2010, 10:42 AM
Cheetah (aka Cat, small) Animal Companion gets Trip w/ It's Bite. Currently it doesn't show this.
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Bishop37
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Join Date: Mar 2007
Location: Austin, TX
Posts: 267

Old September 4th, 2010, 10:59 AM
Swashbuckler rogues do not gain proficiency with racial weapons selected with martial training.

For example, an elven swashbuckler rogue does not gain proficiency with an elven curve blade if they select it with martial training, even tho it is a martial weapon due to elven weapon familiarity racial trait.

On the weapons tab, when you buy the weapon, it is in black and there is no warning that it isn't proficient, but when you get to the weapon screen to actually equip it the "No" icon appears and it is calculated as non-proficient.

I tested with gnomes and elves, but I'll assume its true for any racial weapons.
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