Member
Join Date: Mar 2014
Posts: 95
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Hello
I just got Realm Works. This looks like an awesome tool for campaign management. I am tinkering around with the Sample Data for now until I get a firm grip on how things work before building my campaign. I don't want to get stuck in a corner with something that is bothering me. There are popups that appear that I will allow to show for the time being and one of them is titled "ARTICLES" Quote:
I need to understand more about this before I start placing content where it doesn't belong. Realm Works looks great! |
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#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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The basic distinction between Articles and Topics is pretty simple. If it's game mechanics, rules, equipment, spells, classes, monsters, and similar things that appear in rulebooks, it's an Article. If it's something about the the campaign world, an adventure, a location, an NPC, and similar things that appear in modules and setting books, it's a Topic.
Every category is either an Article or a Topic, so all content you create will be classified as one or the other based on the category it derives from. However, you are always free to change the category that content derives from, so you can re-define an Article to a Topic, and vice versa. The difference is that you can't freely move the content between the two, as its category dictates where it belongs. Hope this helps! |
#2 |
Member
Join Date: Mar 2014
Posts: 95
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Thank you Rob, that clarifies it for me.
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#3 |
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