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One of my less succesful tasks I've set myself is to create at least tweleve new abilities for the sample system - one for each sign of the western zodiac. Unfortuantly my knowledge of astrology is lacking and I'm finding it difficult - suggestions for all tweleve signs, as well as signs of the Chiense zodiac or signs you've made up yourself would be gratefully recieved.
Here's a list of what I've come up with myself - but remember I'm open to suggestions for absolutely any signs. Aries: +1 to Artistic and Profession (Fire Skills) Aries: Learn spells Enchant and Commence (Spells of Beginning) Aries: Horns like a ram Leo: Intimidating roar (of the Lion) Libra: +1 to Academics and Profession (Magistrate's Skills) Libra: Learn spells Truthzone and Shield of Law (Spells of Law) Libra: +1 to Wisdom (Ability of Justice) Pisces: Gills (of the Fish) Sagittarius: +1 to Shooting and Outdoor (Hunter's Skills) Sagittarius: 1.5x Speed (Centaur's Speed) Sagittarius: Learn spells Bowsummon and Trueshot (Spells of Bows) Scorpio: Venomous tail sting (Scorpion's Sting) Taurus: Hooves (of the Bull) Taurus: +1 to Persuade and Socialize (Skills of Virility) Taurus: Learn spells Formchange and Lightning (Spells of Zeus) |
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Virgo - Blessed Mind of the Chaste (+1 to knowledge skills while remain a virgin)
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Cancer and Scorpio - +1 Natural armour (Your skin toughens like an exoskeleton).
Cancer and Scorpio - Claw attack (Your fingernails lengthen and harden inflicting 1D4 extra points of Slashing damage). Cancer and Scorpio - Improved grab (A successful claw attack allows you to start a grapple as a free action without provoking an AOO). Cancer and Scorpio - stability (+5 bonus to resist being tripped). Pisces and Cancer - Gain a swim speed 30' feet. Pisces - +5 to escape artist when wet (slippery like an eel) Pisces - +1 natural armour (skin develops scales). Leo - +5 to move silently (stealth) Leo - Intimidating charge (save vs fear or cower for 1 round). Last edited by bodrin; November 22nd, 2010 at 12:22 AM. |
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Gemini - can cast mirror image 1/day.
Gemini - minor dimension door 3/day (Can teleport 10 feet in any direction as an immediate action leaving behind an exact image of yourself at your starting point distracting your enemy and diverting enemy attacks for that enemy only 1 round duration). Gemini - dual mind (+2 bonus on will saves to resist charm and compulsion effects). Gemini - +5 bonus to escape artist, grapple, jump and climb checks (as if an outside force aids you). Last edited by bodrin; November 22nd, 2010 at 02:08 AM. |
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Personality Traits of a Capricorn:
Capricorn traits. Capricorn is the tenth sign of the zodiac and is represented by the goat. Capricorns are very ambitious, driven by the need for success, money, position and authority Capricorn - improved bull rush as a bonus feat. Capricorn - horn attack (goat) Capricorn - +5 bonus on survival and use magic device (Good organizational skills, Neat & tidy, Practical, Realistic) Capricorn - Assistance (grants an extra +2 bonus when aiding another. Strong work ethic) Capricorn - +5 bonus on sleight of hand (Materialistic tendencies) Conventional Capricorn- Detect chaos as the spell (Respects authority) Capricorn - + 5 bonus to bluff intimidate skills (Egotism, Cruel taskmaster) Servility Excessive perfectionism Last edited by bodrin; November 22nd, 2010 at 02:05 AM. |
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Aquarian traits
The eleventh sign of the zodiac is Aquarius. It is represented by the water bearer. Aquarius is the sign of the future and the water bearer reflects the idealism of the new life the future promises. Don't expect an Aquarian to follow the crowd. Aquarius - +2 insight bonus on reflex saves (future sign). Aquarius - swim speed 30' feet Aquarius - create whirlpool as a water elemental 1/day Aquarius - +2 bonus to resist fire effects Aquarius - DR 2/- (A fluidic sheen encompasses skin easily shrugging off some damage from physical attacks only). Aquarius - +2 resistance bonus on saves versus poisons (Your water affinity grants you some resilience to poisons, you effectively lessen the potency by dilution) Last edited by bodrin; November 22nd, 2010 at 02:56 AM. |
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Thanks guys. As is they're great for d20 (and probably Pathfinder but I don't own the books for that yet) and their easily converted to the system I'm using - I think the best thing to do is make datafiles for both and give you credit in them.
Respondants - remember it doesn't matter what system you use - post your inspirational ideas for Zodiac themed abilities/feats/etc in this thread - eventually I intend to work out the rules for them in the system labelled "Authoring Kit Sample" and convert them to that system adding to a datafile. ---------------------------- Just so we've got all the ones that are expressible in d20 terms in those terms, here's some of mine converted - you'll see I've made some more limited and split them out into several options: Aries Skills +1 to all artistic Craft skills such as Portraiture, Landscape Painting and Embriodery. or +1 to all artistic Profession skills such as Landscape Gardener and Chef or +1 to all smithing Craft skills such as Blacksmith, Goldsmith, Silversmith, Weaponsmith Aries Spells: Replace with Craft Arms and Armor as a possible bonus feat Aries Horns: Remain as is but the horns now use the d20 rules Leo Roar: Now works like a Dragon's Aura of Fear but requires a standard action to use. Libra Skills: +1 to Knowledge (Nobility and Royalty) and Knowledge (History) or +1 to all law related Profession skills such as Judge, Lawyer, Magistrate, Barristar Libra Spells: Spells are Zone of Truth and Protection from Chaos in d20 terms Libra Ability: Improves to +2 to Wisdom Pisces Gills: Prevent drowning and other breath related issues in an underwater environment purley from the underwater aspect Sagittarius Skills: +1 to Ranged Attacks or +1 to Handle Animal and Survival Sagittarius Speed: For a Human or other creature with speed 30ft gains a base land (normal) speed of 45ft with a 30ft reduced by armor speed, a creature with 20ft base improves to 30ft. Sagittarius Spells: Spells are Truestrike and the one that let's you summon a deity's favored weapon Scorpio Venom: Venom is a Con damaging posion with Fort save based on own Con, does 1d4 Con Initial, 1d4 Con Secondary Taurus Hooves: No important changes but hooves use d20 rules Taurus Skills: +1 to Diplomacy and Gather Information Taurus Spells: Lightning Bolt and Polymorph Self in d20 |
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