Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Honestly if they had never promised the new features I would not be hanging for them.
End of the day I'm incredibly happy with Realm Works. It is an amazing tool in it's current state. I have bugger all stability problems given the amount of content I've got in it. The problem with the current state is it destroys the community. Instead of us focusing on the amazing projects we are doing within it we simply fester and become poisoned waiting for promised features. Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#351 |
Senior Member
Lone Wolf Staff
Join Date: Jun 2016
Posts: 608
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My apologies! I did give out some updates sprinkled through February and March, unfortunately, it seems they were spread across another thread I was summoned into and I didn't realize they weren't given here where everyone was looking for them. You can read those here.
In recent news, we've just hired a new dev to help on the Realm Works side and I very much hope that will help speed things such as bug fixes along. We also received the bulk of the missing art for The Grande Temple of Jing from the publisher last week so we can finally get that entered and sent to backers. Razor Coast absolutely should have been out by now but I'm sad to say it's being a problem child. As soon as we sort out the bugs, I promise we will put it in the hands of backers. The Content Market is still waiting for the issues to be resolved that were troublesome the last time I gave an update, but we're plodding along trying to work around the problem the best we can. And just for fun, here a are a few of the titles our Realm Works data entry team is working on right now: Midgard Worldbook, Heroes Handbook, and Player’s Guide - Kobold Press Eldritch Lairs - Kobold Press Winters Roar Bestiary - AAW Games Pugmire - Onyx Path Villain Codex - Paizo |
#352 |
Senior Member
Join Date: Apr 2011
Posts: 101
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As for when I lost faith, I think HLO was the tipping point for me. I was already pretty unhappy with LW, but when they decided to push out a new version of HL, Rob flat out stating RW was not a priority made me realize that they just don't care about their backers. |
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#353 |
Senior Member
Join Date: Mar 2016
Posts: 453
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#354 |
Senior Member
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Agree w/ Toblakai, dilly dilly.
Castles & Crusades Ruleset for Hero Lab Hero Lab (5E D&D) -> Fantasy Grounds Character Converter |
#355 |
Senior Member
Join Date: May 2016
Posts: 608
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Wow, Toblakai and BoomerET, you are wonderful ambassadors working on behalf of Realm Works and make the community so welcoming and friendly.
This is the other half of what makes Realm Works community so toxic. The wonderful folks that tell people to basically shut up and get out. There are valid complaints here, I'll gladly shut up once the product page for Realm Works. stops saying that you can "INTEGRATE READY-MADE CONTENT INTO YOUR WORLD" with a Content Market coming in early 2016. The 3 free modules for non-kickstarters did nothing for me. I can argue that "Save Time on Session Prep" isn't true when you spend so much of your time entering materials from the core rulebooks to support your campaign, whether it be homebrew or established content. This is almost a truth in advertising level complaint and complaining to a company on their public forums is always more effective than sitting and stewing. But again, thanks for your constructive advice. |
#356 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Great to see what I can only assume is some of that HLO revenue being directed into Realm Works. Looking forward to see what the new Dev produces.
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#357 |
Senior Member
Lone Wolf Staff
Join Date: Jun 2016
Posts: 608
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Alientude: While I can completely understand and respect your stance on the subject and wish you the best if you choose not to support us any longer, I do want to say that Realm Works and the Kickstarter backers are very much a priority to LWD. That's why we started releasing content to backers in recent months, hired additional data entry people, and most recently a brand new dev to help with Realm Works. Also, as I noted in the other thread, I fully intend to personally write a Kickstarter update as soon as Razor Coast is available.
We've had a lot of staff replacements and shifts in policies lately, we replaced customer service entirely, hired several new people, rearranged internally, and had to replace one of our senior developers, all this year. It's been a lot of work and major internal changes in a very short time frame from a business perspective. These changes are meant to improve the company, work toward fulfilling old promises, and move us into a more positive future. Unfortunately, it takes time to train new people and clean up several years of being perpetually behind. The mess was not created in a day and it can't be fixed in one, no matter how much all of us wish it could be. All we can do is keep moving forward and that's what we're dedicated to doing. Dungeonguru: Seems a fair enough request. I've deactivated the tab on the front page for the time being. |
#358 |
Senior Member
Join Date: Apr 2011
Posts: 101
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Going to ignore the Lone Wolf white knights.
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#359 |
Senior Member
Join Date: Mar 2016
Posts: 453
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#360 |
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