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Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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A new update of the Shadowrun 5 files for Hero Lab is now available from the automatic updates mechanism within Hero Lab.
This update adds the last character creation system from Run Faster - Life Modules! The Life Modules system is a free update for anyone who already owns the Run Faster package. We've also finished up another supplement book - the adventure compilation Bloody Business. Most of the new content from this book is all the NPCs from this book, who have all been entered for you, and they're now ready to go. You can add them to a portfolio by going to the Gamemaster menu, and then choosing "Show Encounter Builder", and then filter for "Bloody Business". There's also a little bit of content for this book, like a new adept power, and a few critter races. Bloody Business is a free update for all our users who have the Supplements #2 package, which is available for $9.99, and already contains many other books; Lockdown, Shadows in Focus: Butte, Shadows in Focus: Sioux Nation, Sail Away, Sweet Sister, the Vladivostok Gauntlet, and Nothing Personal. Here's the full change list for this release: New Releases!
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#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Current projects:
Hard Targets and Rigger 5.0 are in progress, but I don't have estimates yet for either of those books. |
#2 |
Senior Member
Join Date: May 2014
Location: Athens, Ohio
Posts: 134
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#3 |
Junior Member
Join Date: Feb 2015
Posts: 3
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That's an awesome update and an impressive amount of new content over the last few months!
Since it is not mentioned in the topic: What about shapshifters? No pressure intended here, just info. |
#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Sorry, forgot to mention shapeshifters in my status report. The races are set up - so all the animal form attribute min/max, and the qualities and racial abilities are in place, although I hid them for the release version. The remaining steps are to implement the Shift critter power, so that they can turn into metahumans, and then implement that aggravating rule that they have to pay karma separately for their human form attributes after character creation, which will be a hassle to get working correctly.
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#5 |
Junior Member
Join Date: Feb 2013
Posts: 4
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possibly small glitches found in Life Modules...
quote from Run Faster pg 84: Quote:
Also, it appears to be charging karma for Module-granted qualities (in the example above, it shows 22 karma spent on both of those First Impression qualities), adding them to the karma spent tally in addition to the module they came from. Also Also, the permanent adjustment for additional Special Attribute Points does not appear to be compatible with the Life Module builder? Also Also Also, the Trust Fund granted by the Rich Kid module is not working correctly. Despite Rich Kid granting the 10 point quality, the Qualities tab is showing the 5 pt version. The 10 pt can be added to an Identity, but the quality still shows red, believing it has not been added to an identity Last edited by kjbro; January 18th, 2016 at 10:24 PM. |
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#6 |
Senior Member
Join Date: May 2014
Location: Athens, Ohio
Posts: 134
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Bug report.
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#7 |
Junior Member
Join Date: Feb 2013
Posts: 4
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Bug report(s) have been filed. Unfortunately, I'm finding so many glitches in the Life Modules that it's just...frustrating. Qualities not being handled correctly, some modules just being wrong, karma handled incorrectly...I was excited to give this to my players for our game, but as it is the bugs are so prevalent that it's largely unusable without extensive manual error-checking (which, at that point, kinda defeats the purpose of using an expensive character creator).
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#8 |
Senior Member
Join Date: Jun 2015
Posts: 102
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Does this have the normal note at the bottom of whats been added for Bloody Business?
I did a search in each field and got 0 results. What content from Bloody Business was added exactly? |
#9 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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Usual questions, did you reactivate your license? Did you enable it for the character?
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#10 |
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