Senior Member
Join Date: Nov 2011
Location: Michigan
Posts: 182
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Is anyone working on a 5E project?
I know Morningstar is going to be the official software, but I really would like easy integration with Realmworks. I know, legally, game mechanics cannot be protected but certain text can be, so you'd have to be careful of what you could include. Anyone? |
#1 |
Senior Member
Join Date: Nov 2012
Posts: 208
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Quote:
Morningstar is the same thing as DungeonScape, isn't it? The authors (trapdoor) and WotC just went separate ways. Why and what this will mean, nobody really knows. MagicSN |
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#2 |
Senior Member
Join Date: Nov 2011
Location: Michigan
Posts: 182
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Quote:
I just found your other thread and I was coming here to post a reply to my own question! Here's to hoping that, now with Trapdoor out of the relationship, Hasbro will allow it! |
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#3 |
Junior Member
Join Date: Nov 2014
Posts: 8
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Any progress on the 5.0 project?
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#4 |
Senior Member
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I'm looking into how hard it will be to make changes to my Castles & Crusades ruleset to work minimally for 5th Ed.
Of course, it's easy to say, as who's every going to know, since we can't pass it around without some nasty C&D letters coming our way. Castles & Crusades Ruleset for Hero Lab Hero Lab (5E D&D) -> Fantasy Grounds Character Converter |
#5 |
Senior Member
Join Date: Nov 2012
Posts: 208
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I have the PHB (except some little odd ends) completely implemented. Implementation on the DMG has started. As to the PHB, all spells, feats,
backgrounds, whatever are implemented. I also implemented the DMG Previews (excepting only legendary items which were too much text to squeeze on a PowerCard - Legendaries ultimately will probably contain a reference page number wth some info) and the stuff from the free PDFs for Rise of Tiamat etc. Support for both Realm Works and the tactical console works (though only 1 example monster entered in the tactical console, and the tactical console UI could use some work). |
#6 |
Senior Member
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Picked up the DMG last Saturday. I've only read the first couple chapters, as well as poking around the adventure generation tables and sentient weapons.
Loving it so far. As to my 5th Ed plugin for HL, I'm not nearly as far as MagicSN on my C&C repurposing. Castles & Crusades Ruleset for Hero Lab Hero Lab (5E D&D) -> Fantasy Grounds Character Converter |
#7 |
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