Senior Member
Join Date: Jun 2010
Location: Florida
Posts: 235
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Okay, so if you are NOT using Multiple Languages option and sticking to rules of Languages as skills...I still get the validation error for wrong number of Language Slots. Isn't that only supposed to be for Multiple Languages option? If so, any chance that can disappear when using languages as skills?
Assuming I am understanding the language slots correctly. |
#521 |
Junior Member
Join Date: Aug 2014
Posts: 6
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Ah, okay, that was a list of things being fixed by latest update, got it.
Well, with new update: Quick is saying it REQUIRES the Hesitant Hindrance, though Hesitant is correctly stating that its precluded by having Quick. Super Karma from the 2nd edition Super Powers Companion isn't working correctly now, where it was before. Have two major and two minor hindrances, but saying overspent 2 rewards, 6 of 4, instead of 6 of 6. |
#522 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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OK, I was removing those Language validations, I'll check it.
OK, I see the issue with Quick, on that too. I'll fix Super Karma, not sure why that started failing. _ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#523 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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I'm not seeing the appenddesc macro in the definition.def file in either the savage or the savage/source folder...
Working on - |
#524 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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Well, shoot. I had added appenddesc and in the shuffle of some changes pushed down from Lone Wolf it got overwritten. I've added it back, and we'll get a fix out quick to cover this and the other items. I'll hold off until next week to give any other issues a chance to show themselves.
_ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#525 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Quote:
Working on - |
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#526 |
Junior Member
Join Date: Dec 2007
Posts: 11
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I just updated to "Savage Worlds with source (6.1)" and "Deadlands:Reloaded (v4.0)"
However I now get the following error messages each time I load the "Savage World" game: Thing 'edgArcDLChSWADE' - Thing requires thing 'edgMartial1SWADE' that does not exist Thing 'edgDLRightSWADE' - Thing requires thing 'edgTrademarkSWADE' that does not exist Thing 'edgDLScoutSWADE' - Thing requires thing 'edgWoodsmanSWADE' that does not exist |
#527 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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Is this on a specific character portfolio? Or when you open Savage Worlds itself?
I looked, and all of those should be present. Look on your Edges list and see if Martial Artist, Trademark Weapon, and Woodsman appear. _ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd |
#528 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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......
_ Currently In Development: Savage Pathfinder, SWADE Fantasy Companion Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion _ Currently Running: Savage Unity Inc. (homebrew multiverse theme) Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane Future Setting Files: Savage Judge Dredd Last edited by CapedCrusader; May 11th, 2021 at 11:21 AM. |
#529 |
Junior Member
Join Date: Dec 2007
Posts: 11
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Quote:
Can't remember if I had noticed the upgrade module to purchase previously or if I had ignored it as I had not gotten the physical RPG books for that edition so assumed I wouldn't need it. Anyway, now Adventure Edition seems to be the core SW system (though the product page says Deluxe, the purchase options just show Adventure Edition) I have purchased the "Upgrade to Adventure Edition" module. As soon as I Reactivated the licence, after the purchase, the SW game system loads without any errors. Thanks for getting back to me so quickly and apologies for any confusion caused. |
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#530 |
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