Member
Join Date: Jun 2011
Location: Tasmania
Posts: 82
|
Quote:
Then you can create a metahuman character and select a shapeshifter. It doesn't give you the stat modifiers but it's not meant to (pg 87 on Runner's Companion gives the details on how it works) |
|
#131 |
Member
Join Date: Sep 2009
Posts: 43
|
Quote:
Edit: I'm blind, its on the same place as in char. generation... Quote:
Last edited by Korwin; February 18th, 2013 at 06:55 AM. |
||
#132 |
Junior Member
Join Date: Feb 2010
Location: Ottawa, ON
Posts: 5
|
One thing I'd really like to see (and find it odd that's mising): a Speed listing on the printed character sheet/PDF. It doesn't seem to be listed anywhere there.
|
#133 |
Member
Join Date: Feb 2012
Posts: 99
|
Is there a way to use In Play Adjustments to add to a characters Ranged Defense?
I have a spell locked deflection spell (adds to Ranged Defense) that I'd like to figure out how to include on the character sheet. You can increase the Reaction of the Character but that would boost Initiative. I'd like the option to add to either Ranged Defense, Melee Defense, or All Defense. Last edited by cndblank; March 4th, 2013 at 10:51 AM. |
#134 |
Junior Member
Join Date: Jan 2013
Posts: 8
|
a work around would be to create a custom shield that is 0/0 and then add the desired stats via temporary adjustments to the shield. thats it at the moment. i was hoping for something similar to how the adepts have the toggle on off stat increase for powers, but for mage self/beneficial spells.
|
#135 |
Member
Join Date: Sep 2009
Posts: 43
|
Quote:
(Want to add the dices from Synthacardium manually.) |
|
#136 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
|
I'm stating up some NPCs for Shadowrun Missions so I can use the combat tracker for them.
What I've found annoying is magic using NPCs... I have to lock them so I can use the advancement tab to give them initiation, advanced stats, metamagics, etc. If the character is classed as an NPC, I thought I wouldn't have to do this. Working on Twilight 2000 4e HL System |
#137 |
Junior Member
Join Date: Jan 2013
Posts: 8
|
I believe i have looked over the vehicle sheets pretty well, but am wondering if there is a way (in the future or now) to add which hero's are in a vehicle. (thus adding the vehicles armor rating to damage resistance roles on called shots and such.
Also as well as to add a hero to a manual turret on a vehicle to more accurately represent using the weapon. with modifiers for armored and unarmored. |
#138 |
Member
Join Date: Sep 2009
Posts: 43
|
Is there a way to designate the Rigger as jumped in?
So I see what dice pool the rigger has in the drone? |
#139 |
Member
Join Date: Jul 2010
Posts: 45
|
|
#140 |
|
|