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The Lollipop King
Junior Member
 
Join Date: Oct 2012
Posts: 1

Old October 18th, 2012, 09:46 PM
I'm tying to figure out how to make a feat that would give a set amount of HP per class level. I tried copying and modifying the Improved Toughness Feat. However, I can't seem to figure it out as there are no numerical values in which I can alter. I'm fairly new to Hero Lab, so forgive me if it's blatantly obvious as to how to do this. All help is appreciated.

Phase is set to "Pre-Levels (Users)" and Priority "10000"

Quote:
container.child[Totals].field[tHP].value =
container.child[Totals].field[tHP].value +
container.child[Totals].field[tHitDice].value
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