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lineman74
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Join Date: Jun 2014
Posts: 2

Old June 26th, 2014, 10:56 AM
I updated my hero lab, and shadowrun 5th the other day. I noticed it now has martial arts style and techniques. I searched around, but have not found how to add them or where they are. Does any have any information about this.
Thanks for the help.
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Mathias
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Old June 26th, 2014, 01:42 PM
Where did you see those? I thought I hid them everywhere.

I'm in the process of adding Run & Gun, but I decided it was time to put out a bug fix release, so I hid all the work in progress until it can be finished and the Run & Gun package put on sale.
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lineman74
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Old June 26th, 2014, 09:05 PM
Okay. I saw it the other day and spent hours trying to find. Thanks for the response, and time for the run & gun.
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Agonar
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Join Date: Jun 2014
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Old June 27th, 2014, 06:33 AM
Quote:
Originally Posted by Mathias View Post
Where did you see those? I thought I hid them everywhere.

I'm in the process of adding Run & Gun, but I decided it was time to put out a bug fix release, so I hid all the work in progress until it can be finished and the Run & Gun package put on sale.
They appeared in the "Basics" Side bar, in the "Basics" Tab, after the 1.2 update. Under the breakdown of attributes, skills, and free knowledges, and above available resources and karma.
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Thunderforge
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Old June 29th, 2014, 08:57 PM
Ahh glad someone already asked it. This was driving me nuts trying to find it.
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Senko
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Join Date: Jan 2014
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Old July 9th, 2014, 10:06 PM
I'm looking forward to the release of run and gun and street grimoire.
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Alistair
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Join Date: May 2014
Location: Athens, Ohio
Posts: 134

Old July 10th, 2014, 10:41 AM
Quote:
Originally Posted by Mathias View Post
Where did you see those? I thought I hid them everywhere.

I'm in the process of adding Run & Gun, but I decided it was time to put out a bug fix release, so I hid all the work in progress until it can be finished and the Run & Gun package put on sale.
Martial Arts (type) is available as an active skill specialty for Astral Combat as well, but the type cannot be selected.
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Mathias
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Old July 10th, 2014, 11:25 AM
Quote:
Originally Posted by Alistair View Post
Martial Arts (type) is available as an active skill specialty for Astral Combat as well, but the type cannot be selected.
I just tested this by adding the Unarmed Combat skill to a blank character and adding the "Martial Art" specialty to it, and I am able to fill in the specific martial art once I choose the specialty.

If you find any other bugs or possible bugs in the future, here's the stickied thread with a link to our bug tracking system: http://forums.wolflair.com/showthread.php?t=24975
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