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Junior Member
Join Date: Jul 2010
Posts: 16
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Hi
I'm creating an animal companion for a player and I need to add it's natural attacks. I set it up with the Racial Special Abilities I needed - attach those to the Race - then create the Minion from that. It's avian, so it has talons (that's easy, I can use wTalon) but I want to add another attack - it can basically shoot its feathers at an enemy. So I've been trying to find where to add this in - natural attacks don't show up on the Weapons tab (in the editor) and I can't find any other place. I tried setting it up as a Racial Special Ability, but I can't give it the attack stats (i.e. the to-hit bonus - it just defaults to the BAB). I tried using wOtherRng (that Manticore uses) but this doesn't let me add a name for the attack and shows up as a Manticore attack on the sheet. Help! |
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Senior Member
Join Date: May 2016
Location: Louisville, KY
Posts: 510
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There's a bit of a tutorial over on the github wiki: https://github.com/Sklore/HL_DD_5e_C...atural-Attacks
This article describes some of the fields and tags used with the natural attacks to override damage types or ability modifiers. You could easily add it using the wOtherRng, but you'll want to change/add at least the following fields: livename (set it to the full name like Feather Toss) sbName (usually I set it to the livename but if it's really long you can abbreviate for it to show up in a statblock (sb=statblock here) wRangeNorm and wRangeLong - set these to the normal range and long range numbers. DM'ing since 1984's red box. Pretending to slay dragons for a long time before. SELF-CERTIFIED OLD COOT The mirror doesn't lie. Links for Community files: Changelog for 5e Community Files Open Issues for 5e Community Files LW Products: Hero Labs Classic Other Tools: CC3+, Inspiration Pad Pro |
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