Member
Join Date: Jan 2016
Location: Sydney, Australia
Posts: 48
|
Hi,
Was just curious if there is a list anywhere detailing what content will be included in the initial release of the Content Market? I've gathered from watching the spotlight series that it will most likely include Masks - 1000 NPC's, Rise of the Runelords and perhaps Freeport but just wanted an idea of what else will come out in the first run. Thanks |
#1 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,517
|
Not as far as I know, but you can see some of what will (likely) be available by looking at the Kickstarter Rewards.
|
#2 |
Senior Member
Join Date: Oct 2015
Location: Raleigh, NC
Posts: 104
|
Not just a list, but how about any pricing on the content?
And knowing you have the Paizo license now I assume Rise of the Runelords is the first item for the content Market. Is there any future list as to what we can expect next in regards to Paizo content? I'm getting close to wrapping up the Rise of the Runelords and it would be nice to see the future list, it might help decide what module's we run as a group. |
#3 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,517
|
Cool, my apologies. :(
|
#5 |
Member
Join Date: Jan 2016
Location: Sydney, Australia
Posts: 48
|
Excellent! Thanks very much Silveras and Parody.
|
#6 |
Senior Member
Join Date: Oct 2015
Location: Raleigh, NC
Posts: 104
|
Quote:
I'm asking what's in the pipeline. Can they hint as to what they are working on next as far as content is concerned. Also, if they can go over the pricing of the content. For example, let's take Rise of the Runelords It's content is released and goes for 19.95 After 2 months there are bugs, errors , or spelling mistakes found. They fix these and now RotRL is ver 1.1 Do current users have ability to get these fixes? How will this work? |
|
#7 |
Senior Member
Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325
|
Given what a minefield is has been for LWD to discuss their software development pipeline, I can understand if they are being tight-lipped about content development, especially since the content work will be dependent on third-parties. I can also see that third-parities will be hesitant to make any statements about putting their content into the CM until it has gone live.
RW Project: Dungeons & Dragons 5th edition homebrew world Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote |
#8 |
Senior Member
Join Date: Aug 2010
Posts: 1,528
|
Quote:
Until the Content Market actually launches, and the initial content is delivered (some of which has been waiting for 2 years since the Kickstarter), talking about additional content is probably premature. Quote:
I would expect that the answer is "fixes are available automatically".. but the details of how they are available and how it might be different in cases of 1) using the purchased content in a new Realm after the update and 2) how or if the updated version gets propagated to a copy in a Realm in-use would be good to have. |
||
#9 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
|
Just saw this discussion. Also saw that you posted these questions in the Spotlight Series thread. Perfect!
A couple of these were already planned to be talked about in the Spotlight Series, but not all of them. So I'm glad you posted these questions over there. We'll make sure to talk about them in an upcoming episode. And yes, we have definitely thought through these questions. There are some complicated problems involved in solving some of them, which all need to be fully verified and tested before we can release anything. |
#10 |
|
|