Junior Member
Join Date: Jun 2007
Posts: 6
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When selecting Contacts, it won't let you choose more than 1 dot. Instead it forces you to buy seperate Contacts in sequential increments.
So when I tred to purchase 2 dots of Contacts, for example, I actually was forced to purchase 1 Dot of contacts and a seperate purchase of 2 dots of contacts for a total of 3 dots. I might just be missing something here, but I have tried everything I know here and I believe it to be flaw in the data file. Anybody have any ideas, J |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Apr 2006
Posts: 649
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This bug's been reported and Rob's working on it.
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#2 |
Senior Member
Join Date: Apr 2008
Posts: 345
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You can also edit the files in there if you'd like. You can make separate contact merits that REPLACE Contacts.
I'm using this for my LARP, and I've got Contacts - General replacing Contacts. Then I added Contacts - Underworld, Contacts - Street, ect. The way it's done now is technically the correct way according to the game system, but it's not how it's supposed to work in the end. The way it reads is you buy a contact dot and that's one area, then another level gives you another area, but at the same time, it should work like Haven does. Buy one, then another shouldn't be exponential. It's in the next patch. |
#3 |
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