Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Savage Worlds
Register FAQ Community Today's Posts Search

Notices

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Gumbytie
Senior Member
 
Join Date: Jun 2010
Location: Florida
Posts: 239

Old December 18th, 2018, 12:51 PM
So back into coding things for Beats & Barbarians to name a few.

Have an Edge that should apply a +2 bonus to 2 specific Knowledge Skills. So I have some code, but it only ever applies the bonus to ONE of them. I am a bit code rusty so I am probably just missing something obvious:

Set at Pre-Traits 5000, with Calc trtFinal in apparopriate spot.

Code:
if (field[abilActive].value <> 0) then
~go through all knowledge skills and find an "Arcana" one
foreach pick in hero where "thingid.skKnow"
   if (compare(lowercase(eachpick.field[domDomain].text),"arcana") = 0) then
      perform #traitprof[skKnow,+,2,"Demon Hunter"]
   endif
   if (compare(lowercase(eachpick.field[domDomain].text),"religion") = 0) then
      perform #traitprof[skKnow,+,2,"Demon Hunter"]
   endif
nexteach
endif
It boils down to whichever I happen to purchase first, it ends up with the bonus only.

Even when I separated these into 2 separate Eval scripts same results.
Gumbytie is online now   #1 Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 06:04 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.