Junior Member
Join Date: Jul 2011
Posts: 16
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With most recent version of 4e, I'm getting a huge list of armor errors:
(image attached). How do I fix these errors? I don't really care about the armor, but I think the errors are preventing the game files from compiling and hence loading a new race file I created, which was working in a previous version. Thanks! |
#1 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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If you temporarily move your own .user files from the 4e directory, do you still get the errors?
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#2 |
Junior Member
Join Date: Jul 2011
Posts: 16
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Let me try that, but what's the difference between the .dat and the .user files? I have a .user file for almost every .dat file, e.g. ddi_classes.dat, ddi_classes.user, ddi_feats.dat, ddi_feats.user.
I have *not* modified all those files. I only have 3 genuine .user files that I created. Could I have remnants from long ago when I used to have to use the data loader? |
#3 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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We started 4e after the use of the downloader was discontinued, but I do have a ddidownloader folder that contains the .dat files (which do seem to contain Hero Lab XML); I tried moving that folder out of the Program Data folder and my 4e character looks to open normally.
You may need to save your custom files, delete 4e, and re-download it. Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Dec 2008
Posts: 523
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you definitely have remnants.
What I'd do is copy your own .user files out... then wipe the 4e directory and redownload. When I took over publishing the data files, I renamed the .dat files to .user so people could edit them (.dat gets protected). If you didn't check the box to delete the files no in the package, then the .dat and .user files would have the same objects in them. Working on Twilight 2000 4e HL System |
#5 |
Junior Member
Join Date: Jul 2011
Posts: 16
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You guys rock. That solved the problem. Been using HeroLab for so long and never realized or thought of redownloading a complete game engine before. Thanks!
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#6 |
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