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nilliom
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Join Date: Dec 2007
Posts: 11

Old December 19th, 2007, 03:21 PM
Could we have the capacity to create an NPC character, but that will have the base character created normaly and then it would allow unlimited amount of dots BUT would show at the top of the screen the cost of adding each dots, merits, etc...

This would allow use to create character from book and know how many XP they representes and also to try and create a new character with about the same number of XP but in another configuration.


Thanks
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rob
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Join Date: May 2005
Posts: 8,232

Old December 19th, 2007, 10:48 PM
At 04:21 PM 12/19/2007, you wrote:
Quote:
Could we have the capacity to create an NPC character, but that will have the base character created normaly and then it would allow unlimited amount of dots BUT would show at the top of the screen the cost of adding each dots, merits, etc...

This would allow use to create character from book and know how many XP they representes and also to try and create a new character with about the same number of XP but in another configuration.
That's an intriguing idea. It's impossible to create an NPC directly and figure out the XP cost. This is because you don't know how the initial dots were allocated for the character. However, creating the initial character and then saving that state would lock in the starting values. That would make it possible to track all the improvements beyond the initial values, which would enable the XP to be reliably calculated.

I'll put this idea on the todo list! :-)
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