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Tonedog1980
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Join Date: May 2009
Posts: 6

Old May 15th, 2013, 08:01 PM
I have completed a High Elf file for V3.4b, well almost. The only thing I can't find is where the number of units allowed for each comp is set for High Elves. It lets us take double of what is normally allowed. How do I remove that?
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UltraPrime
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Join Date: Oct 2008
Location: Bristol, UK
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Old May 17th, 2013, 07:40 AM
Its a Rule in the genericstuff.dat file. Well, several rules. You need to remove the High Elf parts from each of them (except the Rare one assigned to the Bolt Thrower).

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
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