Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Savage Worlds

Notices

Reply
 
Thread Tools Display Modes
CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,549

Old August 1st, 2017, 06:16 PM
Yep. In SPC2, you have to be in one of the Rising Stars settings for those Edges to be available.

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
CapedCrusader is offline   #41 Reply With Quote
Der Rote Baron
Junior Member
 
Join Date: Aug 2016
Posts: 8

Old August 3rd, 2017, 01:46 AM
Ah yes! Thanks y'all!
Der Rote Baron is offline   #42 Reply With Quote
Buyaka
Junior Member
 
Join Date: Jun 2017
Posts: 5

Old August 15th, 2017, 02:02 AM
Quote:
Originally Posted by Paragon View Post
There appear to be some output problems with this. I just built a character, and the melee damage from his Attack, Melee power isn't showing at all, and the Attack, Ranged damage is showing one die lower than it should if the power is toggled off.
Has this been fixed, as I still have an error with the Ranged Attack Power, when you pick enhanced dmg the die should change to D10s, but it doesn't.
Buyaka is offline   #43 Reply With Quote
Buyaka
Junior Member
 
Join Date: Jun 2017
Posts: 5

Old August 15th, 2017, 02:15 AM
Quote:
Originally Posted by Paragon View Post
There appear to be some output problems with this. I just built a character, and the melee damage from his Attack, Melee power isn't showing at all, and the Attack, Ranged damage is showing one die lower than it should if the power is toggled off.
Has this been fixed? As the Ranged Attack power doesnt update if the modifier enhanced damage is taken. The dmg dice should be D10s, but they are still D6s.
Buyaka is offline   #44 Reply With Quote
CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,549

Old August 15th, 2017, 06:43 PM
Enhanced Damage doesn't alter the display. I'll see about fixing that. That's a separate issue from the others. Which are fixed.

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
CapedCrusader is offline   #45 Reply With Quote
drchinnock
Junior Member
 
Join Date: Aug 2014
Posts: 6

Old April 1st, 2018, 05:14 PM
How is Super Skill supposed to work when adding a new skill? It currently is adding 1 point to the normal skills list and 2 to the power point cost. It shouldn't be adding anything to the normal skills list and should only cost 1 power point per step whether buying or increasing a current skill.

Not to mention how do you make new skills part of a switchable package.

Last edited by drchinnock; April 1st, 2018 at 05:29 PM.
drchinnock is offline   #46 Reply With Quote
CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,549

Old April 2nd, 2018, 12:45 PM
Hmmm, I'll look into that. It should not be costing the 1 point on the Skills list, and the power cost should be 1. That's been in place for quite a while, I wonder what changed...

As far as Switchable, the Power itself is what is made Switchable, not the individual Skills attached to it. Super Skill is kind of an odd one. It counts as a single power no matter how many Skills are acquired.

I'm going to be doing some work on the Super Powers Companion next week. I'll fix this.

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd

Last edited by CapedCrusader; April 2nd, 2018 at 12:49 PM.
CapedCrusader is offline   #47 Reply With Quote
CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,549

Old April 12th, 2018, 02:53 PM
I've addressed this for the next update.

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
CapedCrusader is offline   #48 Reply With Quote
terrestrialboy
Member
 
Join Date: Aug 2007
Location: Overland Park, KS
Posts: 30
Send a message via Skype™ to terrestrialboy

Old April 15th, 2018, 11:01 AM
Nice work.

Ethan Parker
http://gamershavenpodcast.com
http://attackofthe.com
terrestrialboy is offline   #49 Reply With Quote
Gloomfall
Junior Member
 
Join Date: May 2018
Posts: 4

Old May 3rd, 2018, 05:30 AM
When using the Rising Star: Four Color, Rising Star: Heavy Hitter, and Rising Star: Cosmic power level for a character it excludes me from being able to select the following edges.

* Arcane Resistance
* The Best There Is
Gloomfall is offline   #50 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 07:38 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.