Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - User Projects

Notices

Reply
 
Thread Tools Display Modes
bodrin
Senior Member
 
Join Date: Feb 2007
Location: Nottinghamshire, United Kingdom
Posts: 1,265

Old August 25th, 2011, 08:30 AM
Quote:
Originally Posted by Provos View Post
I was trying to use Microsoft XML Notepad 2007 and Hero Lab does not like the way it saves the files. I thought I was doing something wrong but it is just a compatibly issue with the software.
Quite possible, I believe Microsoft has a way of injecting their own code into most standard languages that play havoc with other companies products, anyone remember frontpage HTML?

Terrible structure :-/
bodrin is offline   #11 Reply With Quote
ShadowChemosh
Senior Member
Volunteer Data File Contributor
 
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old August 25th, 2011, 11:25 AM
Quote:
Originally Posted by bodrin View Post
anyone remember frontpage HTML?
YES! Then the servers had to run "frontpage" extensions to be able to process the pages.

Hell look at the winmail.dat files that Outlook puts into emails. They can never just use a standard as is...

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #12 Reply With Quote
thedarkelf007
Senior Member
 
Join Date: Jun 2011
Location: Canberra, Australia
Posts: 624
Send a message via MSN to thedarkelf007 Send a message via Yahoo to thedarkelf007

Old August 25th, 2011, 03:12 PM
Quote:
Originally Posted by ShadowChemosh View Post
Most of my changes are inside the HL Editor. When I do need to work in the raw XML I actually prefer TextPad actually. I have used for many years on many different projects from HTML, XML, Java, javascript, and the scripting language of Never Winter Nights.

I would at least advice picking up one that does the coloring of the different element types and stuff. That really helps make it easier to read.
I also use TextPad.

As someone used to coding from vi (unix visual editor) and notepad up to IDE (Integrated Development Environments) such as Eclipse. I find it easy to use TextPad with default settings and not worrying about having pretty colours to determine the tags.

It is possible to use a template for colouration if someone was keen.
thedarkelf007 is offline   #13 Reply With Quote
Provos
Senior Member
 
Join Date: Mar 2011
Location: USA
Posts: 383

Old September 1st, 2011, 06:00 PM
Some races have bonuses to skills. For most skills I figured out how to add a bonus. I would have prefered to use something along the lines of BonRacial but there is not one. I just used #skillbonus. Anyways some races have a skill bonus to a type of crafting or to all perform skills is there a way to add that?
Provos is offline   #14 Reply With Quote
bodrin
Senior Member
 
Join Date: Feb 2007
Location: Nottinghamshire, United Kingdom
Posts: 1,265

Old September 1st, 2011, 09:08 PM
Quote:
Originally Posted by Provos View Post
Some races have bonuses to skills. For most skills I figured out how to add a bonus. I would have prefered to use something along the lines of BonRacial but there is not one. I just used #skillbonus. Anyways some races have a skill bonus to a type of crafting or to all perform skills is there a way to add that?
+1

I second the #Bonracial suggestion, also a #BonSize, #BonKnowledgeAny, #BonCraftAny and #BonPerformAny set of macros would be most useful.
bodrin is offline   #15 Reply With Quote
Provos
Senior Member
 
Join Date: Mar 2011
Location: USA
Posts: 383

Old September 1st, 2011, 11:32 PM
Ok, more questions.
Is is possible to add the +1 racial bonus for all throw weapons in a script?
Can you add racial weapon familiarity for all bows?
Provos is offline   #16 Reply With Quote
bodrin
Senior Member
 
Join Date: Feb 2007
Location: Nottinghamshire, United Kingdom
Posts: 1,265

Old September 2nd, 2011, 03:50 AM
Quote:
Originally Posted by Provos View Post
Ok, more questions.
Is is possible to add the +1 racial bonus for all throw weapons in a script?
Can you add racial weapon familiarity for all bows?
Should be IIRC the feat Brutal Throw has a script that applies a bonus to all Thrown weapons, have a look at that for pointers Weapon Focus could work too as long as you tag it to wcategory.thrown. Perhaps create a Racial special that bootstraps the ability.
bodrin is offline   #17 Reply With Quote
Provos
Senior Member
 
Join Date: Mar 2011
Location: USA
Posts: 383

Old September 2nd, 2011, 07:32 AM
So it should be something like

Code:
~ Add +1 Bonus to thrown weapons
foreach pick in hero where "wCategory.RangeThrow"
   each.field[wAttRanged].value += 1
nexteach

Last edited by Provos; September 2nd, 2011 at 07:37 AM.
Provos is offline   #18 Reply With Quote
Provos
Senior Member
 
Join Date: Mar 2011
Location: USA
Posts: 383

Old September 8th, 2011, 04:51 AM
I have basically finished the Dark Sun races. Here they are let me know if you find any problems.

There is a To-do list with the problems I was having.
Dwarf Focus not sure if it can be added via dropdown for +1
Dwarf skill for crafting not sure how to do
Dwarf racial weapon
Elf skill bonus for perform not sure how to do
Elf racial weapon
Thri-Kreen racial weapon
Attached Files
File Type: zip DSCS - Athas.org Races.zip (9.4 KB, 20 views)
Provos is offline   #19 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,207

Old September 8th, 2011, 08:42 AM
Provos, I'd recommend asking those as proper questions in the d20 forum, rather than just listing them here - make it more obvious that you need help with those. Adding details is also good - I haven't read any Dark Sun material since 2ed, so I don't know anything about what any of those missing things you're listing are trying to accomplish, so I can't help you accomplish them.

Oh, and something to think about - is there anything in the existing d20 files that works similarly to how my thing works? For example, does "Thri-Kreen racial weapon" mean something along the lines of how an Elf is proficient in the longbow? Or does it mean something along the lines of how the "Bear, Black" has a Claw/Claw/Bite set of natural weapons? In the editor, you can use the "New (Copy)" button at the bottom left to make a copy of an existing thing, so that you can see how that thing accomplishes the task.
Mathias is offline   #20 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 08:51 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.