Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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#81 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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Quote:
One CSV file for each domain or other mechanic articles, and one CSV for the deities. You can freely map the named columns from your CSV file(s) into the corresponding fields in the actual topic/article format(s). There's no need to get a CSV list of column titles out of the tool first. |
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#82 |
Senior Member
Join Date: Jul 2017
Posts: 347
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This tools is amazing! It is a must-have when you prepare a big mechanics sections or story that can be put in CSV format I uploaded Dark Heresy 2nd in Realm Works and this tool saved me so much copy-pasting the equipment and other system-data!
http://forums.wolflair.com/showthrea...790#post253790 Question: Is there a way during the import to have the topics nested into specific article hierarchy? |
#83 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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Quote:
If you want more information in the parent topic, then you can populate the newly created parent topic after import. |
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#84 |
Senior Member
Join Date: Jul 2017
Posts: 347
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Worked like charm.
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#85 |
Senior Member
Join Date: Dec 2013
Posts: 798
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Just started to use the too. First impression is great. I have yet to import something.
However I noticed that inactive Categories are showing up in the list. Maybe they should be hidden or flagged? I suppose you should not be able to import to inactive categories? Join the (unofficial) Realm-Works IRC Chat: #realm-works on the Rizon Network (https://wiki.rizon.net/index.php?title=Servers) -> Browser Client: https://kiwiirc.com/client/irc.rizon.net |
#86 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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Quote:
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#87 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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Quote:
Unfortunately, the structure export file doesn't include any flags to indicate which categories are "Inactive" or have the "Shown" flag not ticked. It will require a change by LWD to the export structure (adding an attribute to the category_global) before I know which categories are to be hidden. |
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#88 |
Senior Member
Join Date: Dec 2013
Posts: 798
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Oh okay Thanks for looking.
Join the (unofficial) Realm-Works IRC Chat: #realm-works on the Rizon Network (https://wiki.rizon.net/index.php?title=Servers) -> Browser Client: https://kiwiirc.com/client/irc.rizon.net |
#89 |
Senior Member
Join Date: Jun 2016
Posts: 204
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I'm trying to create clickable loot tables using links withing RW. I actually already made some manually, but it's SUPER tedious and time-consuming. I've included a screenshot of what I'd like the import to look like when done. I can't figure out how to do so. I've gotten as far as creating the labeled snippets, but can't seem to get them to be customizable for the import. Am I doing this wrong, or is this not possible?
I could edit the labels manually after the rest of the import, but that's not even possible from what I can tell. Any help would be appreciated! |
#90 |
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