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Praetor
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Join Date: Mar 2008
Location: Richmond, Va
Posts: 79

Old November 13th, 2010, 03:41 PM
I added an edge Martial Arts, that does d4+str damage using the following Evaluation script.
perform hero.child[wpUnarmed].setfocus
focus.field[livename].text = "Martial Arts"
perform focus.assign[WeaponDie.2]

Phase is set to initialization with timing of 1000 everything works greaqt unarmed is replaced with martial arts and it shows the correct damage, however when I add the edge Advanced martial arts I use the same eval code as above, but change weapondie to 3. After adding the new edge the damage still shows up as only d4. How can I make the damage go up with each additional edge?

Alvin Leadbetter
www.rpden.net
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