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Pathfinder Bug Reports - version 6.13

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First Bug..

The Thread came out before the Update... Nothing in downloads..;)

Edit: I see you pre posted this before the release... Interesting..;)
 
I was just going to say that myself Dragnmoon :)

no downloads as of yet and certainly no patch notes.
 
That 6.7 thread was such a monster that we wanted to close it and start a new one, and we were willing to accept the fact that this went out a day before the update in order to get that thread closed.
 
Ultimate Combat - Armor as DR Option

Hi there-

I'm creating a 5th level monk who has earned a +7 AC bonus from monk level and wisdom modifier, but the campaign is using the Ultimate Combat Armor as DR vairant rule. In Hero Labs, the +7 modifier is showing up listed under the Special Abilities but it is not included in either the DR calc or the Defense Score calc. Spoke to the GM and his opinion is that it should still affect Defense Score. Anyone have any ideas if this is a bug or another opinion if you think it's working correctly?

Thanks,
B
 
Hi! I came across a few bug:

Tactical Acumen (Lvl1 and Lvl2) has no Casting Time, though the text states it as 1 standard action.

Shouldn't the Hexcrafter Archtype qualify for the "Extra Hex" Feat? He does qualify for the "Accursed Hex" Feat, which has the same prerequisites.

Edit: There's a small Typo - the first ability of the "tactics" domain should read "Seize the Initiative", but instead reads "Sieze the Initiative"
 
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The bard (dervish dancer) should still receive inspire courage, inspire greatness, and inspire heroics bardic performances. The battle dances does not replace these bardic performances.
 
The cleric archetypes: Cloistered Cleric, Evangelist and Merciful Healer are still removing Armor Proficiency (Medium) and Shield Proficiency from the cleric class even thought there is no mention in any of their descriptions about losing those specific feats. Even if you add the missing feats, they are not recognized as being available for other feats that require them as prerequisites.

Also selecting follows a philosophy still requires you to give a name to your god and a alignment or else it gives a validation error.
 
Crashes (no error, just goes away) when either clicking Add or Cancel on the Custom Weapon dialog. Worked or a couple days ago.

OS - Ubuntu 10.04
 
Crashes (no error, just goes away) when either clicking Add or Cancel on the Custom Weapon dialog. Worked or a couple days ago.

OS - Ubuntu 10.04

I just tried adding a custom weapon to a blank character and I can't duplicate this. What weapon, material, and powers should I be testing with?
 
Ok. I did some additional testing to see what might be causing my issue. For whatever reason, it seems to be connected to the number of additional skills the character has. Strange, yes but true.

Create a new character. Don't chose anything but 9 new skills (say 9 craft skills but can be any 9). Then try to add most any custom item (weapon, armor, magic item). That is when it crashes for me. It also crashes if I select Cancel rather then Add on the Custom Item dialog.
 
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Ok. I did some additional testing to see what might be causing my issue. For whatever reason, it seems to be connected to the number of additional skills the character has. Strange, yes but true.

Create a new character. Don't chose anything but 9 new skills (say 9 craft skills but can be any 9). Then try to add most any custom item (weapon, armor, magic item). That is when it crashes for me. It also crashes if I select Cancel rather then Add on the Custom Item dialog.

I'm sorry to say that this did not cause a crash on my copy.

What's your screen resolution? Is 9 a particular number of skills you picked because it makes the skill list large enough that it needs to show a scrollbar?

Are any of those skills you've added ones you've created in the editor?

Do you have any files you've created in the editor, or gotten from others? If so, could you try finding thoes files (Tools menu...Explore Folders...User Data Folder or through the open file dialog in the editor), and move all of those files to a different folder (the desktop, or create a new folder inside that folder, and place them in there. Then, back on the main Hero Lab window and press ctrl-r to quick-reload your Hero Lab files. Now, you're back to a clean install of Hero Lab. Do you still get this crash?

Once you've tested that, move your .user files back into the correct folder, and repeat the ctrl-r to reload the files with those .user files included.

I'm sorry that this crash is happening, and that it's taking so much effort on your part to track it down.
 
Just an FYI. One of my players just uploaded his .por for our Saturday game and it has 22 additional/manually added skills. Both his computer and mine are having no issues with the .por file.
 
Just an FYI. One of my players just uploaded his .por for our Saturday game and it has 22 additional/manually added skills. Both his computer and mine are having no issues with the .por file.

I'm afraid I don't understand what you mean here - additional skills were added to the portfolio that you didn't manually add? Additional skills are showing up in the list for selection? Or are you saying you can't duplciate mycerius' error, either?
 
Mathias, What I think ShadowChemosh is getting at is that he has a character with 22 chosen skills from the Craft/Knowledge/Perform/Profession sets and is not seeing the problem mycerius is reporting with 9 such skills.
 
I still have unwitting ally appear on my wizard spells tab. not too important, but it is confusing players who are trying to use the tool in game.
 
I still have unwitting ally appear on my wizard spells tab. not too important, but it is confusing players who are trying to use the tool in game.

If you create a new character, they will not have this error, but the only way to remove this from characters created back when the error existed is to manually edit the XML of the saved portfolio. My email address is my user name here, @wolflair.com. if you'd like me to fix that character for you.
 
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