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General AB Suggestions:
Allow us to turn off the confirmation dialogs (i.e. for validation when saving, anytime we want to delete or remove something). I think many would like this. None of the lists validate properly according to the force organization charts, remember after the First HQ & 2 Troops you may begin another force organization chart, And so on. This may be a limitation of the current build of Army Builder or the Data Files. Possible bugs or Data Files Errors: ----------------- Tyranids: Tyranids Warriors always fail weapon validation. Options Are: 2 CCWeapons Devourer Deathspitter 0-1 Heavy Weapon (Venom or Barbed) All/None May have flesh hooks Data files looks ok, appears to be AB bug, bug I am no expert. ----------------- Chaos Marines: All members of the champions retinue may be upgraded to aspiring champions without the need for standard cult marines. ex: Exalted Champion w/Mark of Khorne may have 4 Aspiring Champions of Khorne as a retinue. Currently to not have to use Std troops you must take 9 Aspiring champions. Could be limitation of Army Builder. ----------------- Space Wolves: Doesn't matter too much with Codex due if a few months, however: Wolf Guard calculations are incorrect, the total number of Wold Guard models should be checked against the total point value of the army, not as it is now where a single WG leading scouts is counted as an Elites choice. ALL Wolf Guard count as a single elites choice. Yes, I could have fiddled with the data files for hours trying to figure out what's what in further detail, but I don't like rewriting others stories or code, and a data file is close enough to code for me to leave it to the original authors. -Sledge Wolf Lord Hive Swarm Khornate Follower Necron Bully and so much less. ------------------------------------------------------------------------ To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ The only fruitcake at overstock.com is our manager. He’s giving away a $20 coupon, plus our everyday Free Shipping. Take advantage of the savings and selection now. http://clickhere.egroups.com/click/2134 -- Talk to your group with your own voice! -- http://www.egroups.com/VoiceChatPage...rmybuilder&m=1 |
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In this article alexsledge@iname.com wrote
>General AB Suggestions: >Allow us to turn off the confirmation dialogs (i.e. for validation when >saving, anytime we want to delete or remove something). I think many >would >like this. > >None of the lists validate properly according to the force organization >charts, remember after the First HQ & 2 Troops you may begin another >force >organization chart, And so on. This may be a limitation of the current >build >of Army Builder or the Data Files. It is relatively easy to accommodate taking 2 force organisation charts. Create a new datafile and select augment. Select new and select race in record type, enter the prefix xx in the prefix/id box, this will apply the force organisation to all races. This is wrong for only a couple (assassins springs to mind and necrons) you could always make it race specific by entering the appropriate race prefix. If you do it as a race specific entry it is still better to do it in a separate file, otherwise you will need to redo it every time you upgrade the dataset. Select special attributes and enter the following xbrk:"Standard*2"="HQ@2-4,Elit@0-6,Trp@4-12,Fast@0-6,Hvy@0-6"-mode=prim2 moderim2="Standard*2"-rules="Standard*2" this will enable you to take the standard mission with two force organisation entries. Repeat for all the other versions you require. xbrk:"Battle-Attacker*2"="HQ@2-4,Elit@0-6,Trp@2-12,Fast@0-6,Hvy@2-6"-mod e=btlatt2 mode:btlatt2="Battle-Attacker*2"-rules="Battle-Attacker*2" xbrk:"Battle- Defender*2"="HQ@2-2,Elit@0-4,Trp@4-12,Fast@0-2,Hvy@0-6"-mo de=btldef2 mode:btldef2="Battle- Defender*2"-rules="Battle- Defender*2" The above does the same for the battle-attacker scenario and battle- defender. They can all be entered as a job lot under the one race entry. Save the file with an appropriate name and extension, say force2.40k, and you should now be able to select the mission type as either single or double. I have tried this with orks and it works. I have not done all of the missions since I usually just play the standard mission. Whenever you upgrade ensure that you don't select the entry to delete files that aren't upgraded otherwise you will lose your work. Back it up to be on the safe side. I can send you a copy of my version if you want to see how I did it, since the above may not be overly clear. Mine also contains a few ork amendments but you can ignore or delete those. In reality I merely copied and pasted between Colen's entries and my own file, amending each entry to reflect 2 force organisation charts etc. This helps speed up the process, just don't paste when you should be copying Hope that helps. Versif, Nightgoblin backstabber and all round coward, but nice with it. Kirkby-in-Ashfield, Nottinghamshire - whaddya mean, Robin Hood wasn't a goblin? ------------------------------------------------------------------------ To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ Get 75% Off Our Best Selling Health and Wellness Books! SelfCare.com has everything you need to take care of you and your family, plus spend $40 or more and your shipping is free! http://clickhere.egroups.com/click/1824 -- Check out your group's private Chat room -- http://www.egroups.com/ChatPage?list...rmybuilder&m=1 |
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One fine day in the middle of the night, alexsledge@iname.com got up to
write: >None of the lists validate properly according to the force organization >charts, remember after the First HQ & 2 Troops you may begin another >force >organization chart, And so on. This may be a limitation of the current >build >of Army Builder or the Data Files. Sort of. It's possible to let you do this, but I decided against it: 1) How would you know which chart was which? 2) Why not just create a second army? 3) The '2-6 troops' things would be changed (i.e. if you had enough HQ's for two detachments, you could take 7 troops), but any 'max 1 general', 'max 1 greater daemon' rules wouldn't. >Possible bugs or >Data Files Errors: >----------------- >Tyranids: >Tyranids Warriors always fail weapon validation. >Options Are: 2 CCWeapons > Devourer > Deathspitter > 0-1 Heavy Weapon (Venom or Barbed) > >All/None May have flesh hooks It's Your Setup. Download the latest files to fix this (http://www.skrill.org/ in the Army Builder section). >----------------- >Chaos Marines: >All members of the champions retinue may be upgraded to aspiring >champions >without the need for standard cult marines. ex: Exalted Champion w/Mark >of >Khorne may have 4 Aspiring Champions of Khorne as a retinue. Currently >to not >have to use Std troops you must take 9 Aspiring champions. If you add 9 champions, the number of normal bods decreases to zero. Then just decrease the number of champions to however many you want. >----------------- >Space Wolves: >Doesn't matter too much with Codex due if a few months, however: >Wolf Guard calculations are incorrect, the total number of Wold Guard >models >should be checked against the total point value of the army, not as it >is now >where a single WG leading scouts is counted as an Elites choice. ALL >Wolf >Guard count as a single elites choice. This seems to be working correctly from here. Can you give me a specific combination of units that causes the problem (download the new files first, if you don't mind ? -- Colen 'Not Colin' McAlister | License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time ------------------------------------------------------------------------ To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ Accurate impartial advice on everything from laptops to tablesaws. http://clickhere.egroups.com/click/1701 -- Easily schedule meetings and events using the group calendar! -- http://www.egroups.com/cal?listname=armybuilder&m=1 |
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one thing i would like changed is when you select show special characters in
the main menu, it stays on permenantly after you quit then reenter armybuilder. i hate it when it turns itself off. i would prefer it if it was a user thing only. a user turns it on and stays on - until the user turns it off. just something i would prefer. Xeno xeno@optusnet.com.au <Insert witty comment here> ------------------------------------------------------------------------ To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ Was the salesman clueless? Productopia has the answers. http://clickhere.egroups.com/click/1702 -- 20 megs of disk space in your group's Document Vault -- http://www.egroups.com/docvault/armybuilder/?m=1 |
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> >Chaos Marines:
> >All members of the champions retinue may be upgraded to aspiring > >champions > >without the need for standard cult marines. ex: Exalted Champion w/Mark > >of > >Khorne may have 4 Aspiring Champions of Khorne as a retinue. Currently > >to not > >have to use Std troops you must take 9 Aspiring champions. > > If you add 9 champions, the number of normal bods decreases to zero. > Then just decrease the number of champions to however many you want. Ahh... this was exactly the problem I was having and wanted solved. Thanks. There is one more thing though (and you may call this cheesy... but it's not, becuase it gets made up for in the point cost)... How could I make a retinue of aspiring champions for my Exalted Champ and give them all jump packs. This seems impossible becuase even though there are no actual regular Khorne Berzerkers in the retinue, the actual unit is still listed (just with a number of 0 models). Is there a way around this? hmm... an Exalted Champ and 5 Berzerkers all with jump packs and power weapons, sure I could just save points and stick them in a rhino, but that's no fun . Although 500 pts is a lot for one squad, it could work... maybe. Thanks Ryan ------------------------------------------------------------------------ To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ Was the salesman clueless? Productopia has the answers. http://clickhere.egroups.com/click/1702 -- Talk to your group with your own voice! -- http://www.egroups.com/VoiceChatPage...rmybuilder&m=1 |
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At the time I was using the Tau data files, I just grabbed the upsilon
set and it being friday will put it to full use this evening, will let you know if there are still any further issues I stumble across. Thanks for the Help, and you too Versif, didn't see the need for multiple replies. >colen 'not colin' mcalister & the skrills <demandre-@skrill.org> wrote: >original article:http://www.egroups.com/group/armybuilder/?start=184 <snip> Some very helpful things. ------------------------------------------------------------------------ To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ GET $100 IN COUPONS FOR TRYING GATOR! Grab the Gator! Free software does all the typing for you! Gator fills in forms and remembers passwords with NO TYPING at over 100,000 web sites! http://clickhere.egroups.com/click/2093 eGroups.com Home: http://www.egroups.com/group/armybuilder/ http://www.egroups.com - Simplifying group communications |
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One fine day in the middle of the night, Colen 'Not Colin' McAlister &
The Skrills <demandred@skrill.org> got up to write: >>Tyranids Warriors always fail weapon validation. >>Options Are: 2 CCWeapons >> Devourer >> Deathspitter >> 0-1 Heavy Weapon (Venom or Barbed) >> >>All/None May have flesh hooks > >It's Your Setup. Or rather, No It's Not. :P Hmm. How strange. I'll ask Rob about it, everything *seems* to be in order... -- Colen 'Not Colin' McAlister | License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time ------------------------------------------------------------------------ To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ Accurate impartial advice on everything from laptops to tablesaws. http://clickhere.egroups.com/click/1701 -- Check out your group's private Chat room -- http://www.egroups.com/ChatPage?list...rmybuilder&m=1 |
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One fine day in the middle of the night, Versif
<Wlist@pekan.demon.co.uk> got up to write: >In this article alexsledge@iname.com wrote >>General AB Suggestions: >>Allow us to turn off the confirmation dialogs (i.e. for validation when >>saving, anytime we want to delete or remove something). I think many >>would >>like this. >> >>None of the lists validate properly according to the force organization >>charts, remember after the First HQ & 2 Troops you may begin another >>force >>organization chart, And so on. This may be a limitation of the current >>build >>of Army Builder or the Data Files. > >It is relatively easy to accommodate taking 2 force organisation charts. >Create a new datafile and select augment. Select new and select race in >record type, enter the prefix xx in the prefix/id box, this will apply >the force organisation to all races. This is wrong for only a couple >(assassins springs to mind and necrons) you could always make it race >specific by entering the appropriate race prefix. If you do it as a race >specific entry it is still better to do it in a separate file, otherwise >you will need to redo it every time you upgrade the dataset. > > >Select special attributes and enter the following Instead of all this, just adding the attribute: gmul Should do the trick. -- Colen 'Not Colin' McAlister | License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time ------------------------------------------------------------------------ To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ GET $100 IN COUPONS FOR TRYING GATOR! Grab the Gator! Free software does all the typing for you! Gator fills in forms and remembers passwords with NO TYPING at over 100,000 web sites! http://clickhere.egroups.com/click/2093 -- Easily schedule meetings and events using the group calendar! -- http://www.egroups.com/cal?listname=armybuilder&m=1 |
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colen 'not colin' mcalister & the skrills <demandre-@skrill.org> wrote:
original article:http://www.egroups.com/group/armybuilder/?start=184 > One fine day in the middle of the night, alexsledge@iname.com got up to > write: > >Possible bugs or > >Data Files Errors: > >----------------- > >Tyranids: > >Tyranids Warriors always fail weapon validation. > >Options Are: 2 CCWeapons > > Devourer > > Deathspitter > > 0-1 Heavy Weapon/Unit (Venom or Barbed) > > > >All/None May have flesh hooks > > It's Your Setup. > > Download the latest files to fix this (http://www.skrill.org/ in the > Army Builder section). > Ok, using your upsilon data file I still get this error. I am using 1.4d, first thing I do is add a hive tyrant and two termagant groups to remove the min force organization validation error, then I add a group of 3 tyranid warrior brood. they come default with 3 CCW (this should be 3 sets of CCW but this is just a semantics thing). At this point if I check the validation results I get the following: Not enough options of category 'CCWeapon+RngWeapon+HevyWeapon' are assigned to unit 'Tyranid Warrior Brood' (min unit size). I can remove all and properly arm them (say with 3 devourers) and still get the same error, I can give them 6 CCW, 6 of each ranged weapon and a heavy weapon (total 19 weapon choices) and get the same error. While I do just overlook this as being an error and print my army list anyway, it does appear to be a bug in the validation of this data file. Let me know if anyone else can replicate this error, I have no problem doing so, but maybe my AB install got corrupt or something. And I do import not unzip the data files. ------------------------------------------------------------------------ To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ Was the salesman clueless? Productopia has the answers. http://clickhere.egroups.com/click/1702 -- 20 megs of disk space in your group's Document Vault -- http://www.egroups.com/docvault/armybuilder/?m=1 |
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In this article Colen 'Not Colin' McAlister & The Skrills
<demandred@skrill.org> wrote >Instead of all this, just adding the attribute: > >gmul > >Should do the trick. LOL, the really funny part is that I had read how this operated some time ago and promptly forgot about it. Damn, it would have saved all that copy and paste trouble that I went to just for the fun of it The only problem is that it does still show a validation error although it does say within the validation message that valid as a multiple of 2 or 3 or whatever it is. This is minor compared to the trouble of entering all the different force chart options. Cheers Versif, Nightgoblin backstabber and all round coward, but nice with it. Kirkby-in-Ashfield, Nottinghamshire - whaddya mean, Robin Hood wasn't a goblin? ------------------------------------------------------------------------ To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ CAN'T CHECK EMAIL OVER THE HOLIDAYS? Don't find out weeks later about that kickin' New Year's party. Listen to your email for free over the phone with a Collegeclub.com account. Get it now at: http://clickhere.egroups.com/click/1852 -- Talk to your group with your own voice! -- http://www.egroups.com/VoiceChatPage...rmybuilder&m=1 |
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