Junior Member
Join Date: Mar 2009
Posts: 16
June 17th, 2009, 03:37 AM
|
Quote:
Originally Posted by noseman
My game is starting this up coming week (woot), and I have this all programmed and it is working but for 1 thing. When I click on the animal form adjustment in the adjustment tabs after adding the custom adjustment, all the special abilities and weapon attacks show up correctly, but when I click to de-activate the adjustment, they all still remain displayed in the Weapons and Special tabs (and on the pdf). Essentially the racial weapons and special abilities are bootstrapped to the custom adjustment. Things like ability score adjustments are in an EVAL script. How do I get the weapons and special abilities to show up only when the "adj" option is selected?
Your help, this one last time, is much appreciated.
Mark
|
Howdy,
Just checking in to see if anyone has looked into this...
Thanks
|
#9
|
|