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jbearwillis
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Join Date: Dec 2009
Location: Independence, Mo
Posts: 724

Old May 10th, 2013, 09:40 PM
Coolness, Thanks.
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kilthar
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Join Date: May 2013
Posts: 3

Old May 12th, 2013, 09:37 PM
Quote:
Originally Posted by evildmguy View Post
Here is what I am thinking.

I'm going to use the editor to enter data from the Dark*Matter A&E book. If I don't find any things that need to be changed, great! Otherwise, I will do those.

In the meantime, if you want to enter data from the Star*Drive A&E book and see if that works for you. Let me know if you find any problems. Or you can wait and see if I fix anything from entered data.

Thanks!

edg

I'll start on that tonight and let you know how it goes.

Cheers,
Chris
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evildmguy
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Join Date: Nov 2007
Location: Des Moines, IA
Posts: 342

Old May 15th, 2013, 10:37 AM
Quote:
Originally Posted by jbearwillis View Post
Are you going to have a mutation tab in the editor. I would start working on inputting Gamma World but there is no way to add mutations as of yet.
Do you use the rules from the Gamma World book? Do you only get so many points and only at the start? Can characters gain mutations later in the game?

Basically, how do you use the mutations rules for your game? And how can my stuff help you run it?

Thanks!

edg
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