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ShadowChemosh
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Old February 28th, 2017, 01:45 PM
Quote:
Originally Posted by gfzgfx View Post
I've been using the community pack to edit some monsters for a game I'm running, but I've run into a bit of a snag. I wanted to use the "Customize Racial Special Abilities" tool with one of them, but it seems to be grayed out. Is there any way to edit those abilities or re-enable the tool?
Are you talking about the option on the "Background" tab with the little wrench icon next to the race? If so that is actually a LW feature nothing to do with the community stuff.

If this is what you mean? Than its a LW issue as that is not part of the community stuff.
Noname.jpg

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.

Last edited by ShadowChemosh; February 28th, 2017 at 06:01 PM.
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ShadowChemosh
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Old February 28th, 2017, 01:48 PM
Quote:
Originally Posted by Kaleb View Post
Tim I finely found the fie that was conflicting with the community pack
I had made a new concentration skill for a variant Magus class that I had made I removed it and now I don't get any conflicts.
Nice! Good job!

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Colen
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Old March 1st, 2017, 05:09 AM
Quote:
Originally Posted by gfzgfx View Post
I've been using the community pack to edit some monsters for a game I'm running, but I've run into a bit of a snag. I wanted to use the "Customize Racial Special Abilities" tool with one of them, but it seems to be grayed out. Is there any way to edit those abilities or re-enable the tool?
Do you have the Bestiary? I believe you need the Bestiary 1 to be able to use the race customization stuff.
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Quintain
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Old March 4th, 2017, 08:29 PM
Shadow:

Look like the elan favored bonus for cryptic of 1/2 disrupt pattern damage is modifying the die type of the base disrupt pattern ability vs adding a bonus to the damage.

As an example, choosing the favored bonus once changes 1d6 to 1d7 at level 2. It should be 1d6 +1 only.

I did a commit of the changes (the player races file changed value2(Disrupt Pattern) to value3(Disrupt Pattern). I tried to push as well, but that failed.

Crap -- looks like we were changing things at the same time. Now I've got a messed up SourceTree. Anyway you can assist with getting me back to a regular state?

Last edited by Quintain; March 5th, 2017 at 07:54 AM.
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ShadowChemosh
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Old March 5th, 2017, 07:35 AM
Quote:
Originally Posted by Quintain View Post
Shadow:

Look like the elan favored bonus for cryptic of 1/2 disrupt pattern damage is modifying the die type of the base disrupt pattern ability vs adding a bonus to the damage.

As an example, choosing the favored bonus once changes 1d6 to 1d7 at level 2. It should be 1d6 +1 only.
Thanks this is fixed.

Quote:
Originally Posted by Quintain View Post
I did a commit of the changes (the player races file changed value2(Disrupt Pattern) to value3(Disrupt Pattern). I tried to push as well, but that failed.
If you failed to push means you are behind the changes on Git.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Quintain
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Old March 5th, 2017, 07:56 AM
Here is the current state of my sourcetree. I don't want to mess up anything with the respository, so any assistance would be appreciated.

I'm able to do a pull without error, but it doesn't seem to be changing anything. The pull option is still enabled and has a "1", and I have two changes to push that error every time I try it.

Ok, I was able to get the pull/push thing resolved. I'm not exactly 100% comfortable with the activity on what was committed, so if you could check the repository, I'd appreciate it. Like you, all I did on my end was chagne value2 to value3 on the FCB for Elan Cryptics.
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File Type: png SourceTree_State.PNG (12.5 KB, 2 views)

Last edited by Quintain; March 5th, 2017 at 08:36 AM.
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ShadowChemosh
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Old March 5th, 2017, 08:35 AM
Quote:
Originally Posted by Quintain View Post
Here is the current state of my sourcetree. I don't want to mess up anything with the respository, so any assistance would be appreciated.

I'm able to do a pull without error, but it doesn't seem to be changing anything. The pull option is still enabled and has a "1", and I have two changes to push that error every time I try it.
Try right clicking on the top "Origin/master" and select "Reset current branch to this commit". Then I would select "Hard" to remove all your changes and reset yourself to where Git is.

To be safe you may want to make a backup copy of the folder before you do this just encase you lose anything. Then later you can copy the changes back in.

Hopefully that gets you back to the current version in the repository.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Quintain
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Old March 5th, 2017, 08:47 AM
I think I'm back to the current version of the repository.

But...

I'm trying to implement the Greater Disruption Supreme Insight but every time I try a test, I get this compile error:

Hero Lab was forced to stop compilation after the following errors were detected:

File: COM_3PPPack_PathOfWar - Tags.1st (line 81) - Tag Group 'mDescript' - Referenced tag group 'sDescript' does not exist
File: COM_3PPPack_PathOfWar - Tags.1st (line 91) - Tag Group 'mLevel' - Referenced tag group 'sLevel' does not exist
File: COM_3PPPack_PathOfWar - Tags.1st (line 129) - Tag Group 'mSave' - Referenced tag group 'sSave' does not exist
File: COM_3PPPack_PathOfWar - Tags.1st (line 204) - Tag Group 'PWActNRG' - Referenced tag group 'PriElement' does not exist
File: COM_3PPPack_UltimatePsionics - Tags.1st (line 51) - Tag Group 'PathSkill' - Referenced tag group 'ClassSkill' does not exist
File: COM_3PPPack_UltimatePsionics - Tags.1st (line 94) - Tag Group 'PsicrystID' - Referenced tag group 'ClassSkill' does not exist
File: COM_BasicPack - Tags.1st (line 152) - Tag Group 'DamAbil' - Referenced tag group 'AttrDamage' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 87) - Tag Group 'wBite' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 97) - Tag Group 'wClaw' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 103) - Tag Group 'wConstrict' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 109) - Tag Group 'wGore' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 115) - Tag Group 'wHooves' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 121) - Tag Group 'wRake' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 127) - Tag Group 'wRend' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 133) - Tag Group 'wSlam' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 139) - Tag Group 'wTailSlap' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 145) - Tag Group 'wTalon' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 151) - Tag Group 'wTentacle' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 157) - Tag Group 'wTrample' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 163) - Tag Group 'wWing' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 169) - Tag Group 'wManSpike' - Referenced tag group 'wMain' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 251) - Tag Group 'PolyImmune' - Referenced tag group 'BloodEner' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 256) - Tag Group 'PolyResist' - Referenced tag group 'BloodEner' does not exist
File: COM_BasicPack_ShadowChemosh - Tags.1st (line 261) - Tag Group 'PolyVulner' - Referenced tag group 'BloodEner' does not exist
File: DDS_SpheresOfPower - Tags.1st (line 384) - Tag Group 'tSave' - Referenced tag group 'sSave' does not exist
File: DDS_SpheresOfPower - Tags.1st (line 453) - Tag Group 'SoPCAMAttr' - Referenced tag group 'UseAttr' does not exist
File: COM_3PPPack_PathOfWar - Components.str (line 29) - Field 'mDC' - Non-existent phase id 'PostAttr' specified
File: COM_3PPPack_PathOfWar - Components.str (line 42) - Field 'mIL' - Non-existent phase id 'PostLevel' specified
File: COM_3PPPack_PathOfWar - Components.str (line 53) - Field 'mIM' - Non-existent phase id 'PostAttr' specified
File: COM_3PPPack_PathOfWar - Components.str (line 98) - Component 'PWManuever' (dynamic tag) - Group 'Usage' not defined
File: COM_3PPPack_PathOfWar - Components.str (line 99) - Component 'PWManuever' (dynamic tag) - Group 'SpecType' not defined
File: COM_3PPPack_PathOfWar - Components.str (line 104) - Component 'PWManuever' (Eval Script '#1') - Non-existent phase id 'First' specified
File: COM_3PPPack_PathOfWar - Components.str (line 114) - Component 'PWManuever' (Eval Script '#2') - Non-existent phase id 'PreLevel' specified
File: COM_3PPPack_PathOfWar - Components.str (line 210) - Component 'PWManList' (Eval Script 'PoW Init Setup') - Non-existent phase id 'First' specified
File: COM_3PPPack_PathOfWar - Components.str (line 241) - Component 'PWManList' (Eval Script 'PoW Calc IL') - Non-existent phase id 'PostLevel' specified
File: COM_3PPPack_PathOfWar - Components.str (line 271) - Component 'PWManList' (Eval Script '#3') - Non-existent phase id 'Final' specified
File: COM_3PPPack_PathOfWar - Components.str (line 330) - Component 'PWManList' (Eval Script '#4') - Non-existent phase id 'Final' specified
File: COM_3PPPack_PathOfWar - Components.str (line 372) - Component 'PWDisc' (Eval Script '#1') - Non-existent phase id 'First' specified
File: DDS_SpheresOfPower - Components.str (line 25) - Field 'SphereCL' - Non-existent phase id 'PostAttr' specified
File: DDS_SpheresOfPower - Components.str (line 46) - Component 'SoPSphere' (Eval Script '#1') - Non-existent phase id 'First' specified
File: DDS_SpheresOfPower - Components.str (line 52) - Component 'SoPSphere' (Eval Script '#2') - Non-existent phase id 'PostLevel' specified
File: DDS_SpheresOfPower - Components.str (line 99) - Field 'CL' - Non-existent phase id 'PostAttr' specified
File: DDS_SpheresOfPower - Components.str (line 144) - Field 'DC' - Non-existent phase id 'PostAttr' specified
File: DDS_SpheresOfPower - Components.str (line 237) - Component 'SoPTalent' (dynamic tag) - Group 'AllowRCust' not defined
File: DDS_SpheresOfPower - Components.str (line 238) - Component 'SoPTalent' (dynamic tag) - Group 'Helper' not defined
File: DDS_SpheresOfPower - Components.str (line 242) - Component 'SoPTalent' (Eval Script '#1') - Non-existent phase id 'First' specified
File: DDS_SpheresOfPower - Components.str (line 248) - Component 'SoPTalent' (Eval Script '#2') - Non-existent phase id 'PostAttr' specified
File: DDS_SpheresOfPower - Components.str (line 271) - Component 'SoPTalent' (Eval Script '#3') - Non-existent phase id 'First' specified
File: DDS_SpheresOfPower - Components.str (line 301) - Component 'SoPTalent' (Eval Script '#4') - Non-existent phase id 'PostLevel' specified
File: DDS_SpheresOfPower - Components.str (line 318) - Component 'SoPTalent' (Eval Rule '#1') - Non-existent phase id 'Final' specified

These aren't the files I'm modifying though.
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Quintain
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Old March 5th, 2017, 08:50 AM
Ok, wierd. Apparently I need to restart Hero Lab for it to compile properly.
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ShadowChemosh
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Old March 5th, 2017, 08:51 AM
Quote:
Originally Posted by Quintain View Post
Ok, wierd. Apparently I need to restart Hero Lab for it to compile properly.
Yes. This same issue still present in HL that you have reported several times.

Colen has yet to find a solution. Once the above happens only a total restart of HL will work.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #1020 Reply With Quote
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