Junior Member
Join Date: Aug 2011
Posts: 1
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I'm trying to set up a hacker with an automated defense system, and I've noticed a few things:
1) It appears as if Agents default to 'Rating-1' for their skills when using programs. Shouldn't they have all the appropriate skills at 'Rating'? 2) Is there a way to include an agent as well as all of its contained programs and their appropriate pools in the print out? What about the Agent's Matrix Condition Monitor? 3) Is there a way to include the Agent in the Tactical Console? |
#1 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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The agents in Hero Lab right now are placeholders; in the near future, we're planning to make them full characters in their own right, where they'll track their skills, abilities, etc properly. Once that's done all of these issues should be addressed.
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#2 |
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