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SAbel
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Old March 10th, 2010, 03:57 PM
Colen,
I looked into the ddi files and the class tab as far as I can tell (which is not much) I can see all the Hybrid data and that the tab is set for the information but I do not have any of the Hyrbid classes showing up in HL. What do I do now, o programming wise one.
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Colen
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Old March 22nd, 2010, 01:50 PM
So just to confirm - if you open ddi_classes.dat and search for "Hybrid", you can look at the hybrid classes, but they still don't appear in the list?

Try the following:

1) Back up your HeroLab\data\4e folder, so you can restore it if any changes you make go terribly wrong.

2) Load ddi_classes.dat in a text editor, such as Notepad. Delete all the "<usesource ...></usesource>" elements on a hybrid class, and save the file.

3) Reload the game system in Hero Lab and see if the hybrid class you changed appears.

If it appears, there was something strange wrong with your settings - if not, there is a weirder problem afoot. Let me know if this works or not, and we'll figure out how to proceed from there.
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SAbel
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Old March 22nd, 2010, 04:09 PM
Okay since the 2nd DDi run I am thinking as I look that the Hybrid classes did not come into the program, I saved the log from running the DDI but it had no errors. I do not though see <usesource any where in the file Here is the Avenger Hy as my files show it. So I will set my Pc to run the DDI info again tomorrow morning and check it once I get home. I am not sure why I am having problems all of a sudden but the last 3 have had me either reloading 2 or 3 times or just wierd glitches. I have the log from the ddi converter but I do not think that it is much help but again this is out of my field of knowledge as you guys know.

Sean

<!-- Hook things up for the hybrid avenger -->
<thing
id="clsAvengHy"
name=""
compset="">
<bootstrap thing="tAveHChDiD"></bootstrap>
<bootstrap thing="fAveCenPur" phase="***NOPARTIAL***"></bootstrap>
<bootstrap thing="fAveCenRet" phase="***NOPARTIAL***"></bootstrap>
<bootstrap thing="fAveCenUni" phase="***NOPARTIAL***"></bootstrap>
</thing>
<thing
id="tAveHArFai"
name=""
compset="">
<eval index="1" phase="Traits" priority="10000"><![CDATA[
doneif (activated = 0)

~+3 to AC if wearing armor no better than cloth, and no shield
if (hero.haschild[ArmorBase,"Equipped.Equipped & (!ArmorType.arClothArm | Armory.Shield)"] = 0) then
perform hero.child[defAC].field[trtClass].modify[+,3,""]
endif
]]></eval>
</thing>
<thing
id="tAveHAvCen"
name=""
compset="">
<fieldval field="usrCandid1" value="(component.BuildOpt) &amp; (BuildOpt.fAveAveCen)"/>
</thing>
<thing
id="tAveHChDiv"
name="Channel Divinity (Abjure Undead)"
compset="">
<tag group="Hide" tag="Special"/>
<bootstrap thing="pAveAbjUnd">
<containerreq phase="Setup" priority="200"><![CDATA[fieldval:htActive <> 0]]><after name="Hybrid talent activated"/>
</containerreq>
</bootstrap>
</thing>
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SAbel
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Old March 22nd, 2010, 04:25 PM
Ok beside the fact that I only had about 4 hours of broken sleep last night it would help if I look into the correct ddi_classes.dat and then I find the Hybrid characters
the only line I see is this one <usesource source="PHB3"/> so now my class looks like this with it removed

<thing id="clsArtifHy" name="Hybrid Artificer" description="Whether student or tinkerer, you have learned many tricks for imbuing magic into objects and creatures. Your expertise is spotty, however, with many gaps that a true artificer might scoff at. Of course, you know plenty of tricks beyond the skill of that artificer." compset="Class" isunique="yes">
<fieldval field="clsStartHP" value="6"/>
<fieldval field="clsHPLev" value="2.5"/>
<fieldval field="clsSurges" value="3"/>
<fieldval field="clsFort" value="1"/>
<fieldval field="clsWill" value="1"/>

<tag group="KeyAbility" tag="attrWis"/>
<tag group="KeyAbility" tag="attrCon"/>
<tag group="User" tag="Hybrid"/>
<tag group="Class" tag="clsArtific"/>
<tag group="PowerSrc" tag="Arcane"/>
<tag group="ArmorProf" tag="apCloth"/>
<tag group="ArmorProf" tag="apLeather"/>
<tag group="WpCatRqMel" tag="wcSimple"/>
<tag group="WpCatRqRng" tag="wcSimple"/>
<tag group="ClassRole" tag="Leader"/>
<tag group="KeyAbility" tag="attrInt"/>
<tag group="Skill" tag="skArcana"/>
<tag group="Skill" tag="skDiplomac"/>
<tag group="Skill" tag="skDungeone"/>
<tag group="Skill" tag="skHeal"/>
<tag group="Skill" tag="skHistory"/>
<tag group="Skill" tag="skPercepti"/>
<tag group="Skill" tag="skThievery"/>
<bootstrap thing="fArtHHeInf"></bootstrap>
<bootstrap thing="tArtHArEmp"></bootstrap>
<bootstrap thing="tArtHArRej"></bootstrap>
<bootstrap thing="pArtHeaInf"></bootstrap>
<bootstrap thing="pArtHeaFor"></bootstrap>
<bootstrap thing="pArtHeaShi"></bootstrap>
</thing>
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SAbel
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Old March 22nd, 2010, 04:29 PM
But I do not get any Hybrid class to appear, still only 24 classes to pick from. When I type in Hybrid in the search area of character classes it says "no options to choose from."
I pulled the same line from Arificer and Avenger, in case I need two to pick from to make it work but alas still nothing

So I am at a loss again, but I am sure you shall find a way through it Colen.
Let me know what you would like me to do next.
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SAbel
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Old March 24th, 2010, 02:28 PM
Okay so reran the DDI and still no Hybrid classes.
I am at a loss.
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Colen
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Old March 31st, 2010, 11:50 AM
Hi Sean,

Sorry to hear you're still having problems with the hybrid classes. At this point, I think I need to look at things myself - can you please zip up your HeroLab\4e\data folder (you can omit the core.hlz and data.hlz files, since they'll make the file quite large) and email it to me at colen@wolflair.com ? That way I can figure out exactly what's going wrong and hopefully resolve it.

Thanks!
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SAbel
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Old April 1st, 2010, 06:59 AM
I will do it when I get home tonight which, so it wont be for 9 more hours. Long work day today but then I am on break for a week.
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SAbel
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Old April 1st, 2010, 03:33 PM
File sent
Thank you Colen
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SAbel
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Old April 3rd, 2010, 10:11 PM
Colen,
While messing around tonight I found that when I uncheck the RPGA Rules box in character configure, the Hybrid classes are open for me. I am not sure why that would be but I hope this narrows down the problem.
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