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Scripting for New Materials for Weapons

Sledge

Active member
I'm trying to figure out a new material that changes the critical multiplier on a weapon. How would I script this?
 
Its much easier to download ShadowComishs Adjustments and on the material just say it raises the crit range and go to shadowcomishs adjustments on the personal tab and make the adjustment there.
 
Its much easier to download ShadowComishs Adjustments and on the material just say it raises the crit range and go to shadowcomishs adjustments on the personal tab and make the adjustment there.

That would be ShadowChemosh's adjustments from the Community Pack.
 
That is what we have been doing. I was hoping to distribute a working version to my players however.
 
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