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BoomerET
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Old September 10th, 2012, 11:03 AM
I've sure you've all noticed the Kickstarter project for Ultimate Psionics.


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ShadowChemosh
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Old September 10th, 2012, 02:38 PM
Quote:
Originally Posted by BoomerET View Post
I've sure you've all noticed the Kickstarter project for Ultimate Psionics.
Actually no. For anyone else here is the Kickstarter link. Looks like its already got allot stretch goals reached.

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TCArknight
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Old September 12th, 2012, 09:07 AM
Quote:
Originally Posted by Dwayne View Post
I noticed that if you choose Prescience, Offensive it will not appear under spells.
Dwayne, where are you choosing this? I can't replicate it at the moment....
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Dwayne
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Old September 12th, 2012, 04:34 PM
If you create a Seer (clairsentience) and look on the Psion tab there is a special abilities area on the left. Click it and there are two choices of abilities. All will appear under spells except for Prescience, Offensive. Hope that helps.
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TCArknight
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Old September 15th, 2012, 08:17 AM
Thanks! I'll check into that and include it in the next release.
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TCArknight
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Old September 15th, 2012, 08:21 AM
Just thought I would post a bit of a teaser for the next release (which I should have ready this week). This next release will mark the completion of the Psionics Unleashed files and I will be moving directly to the Psionics Expanded book. As noted, there are a couple of things that can't be done directly in HL, but that can be worked around rather easily. As you can see, I'm working my way through the Creatures, and that's the last bit needed for completion.

This is the file as it currently sits:
Quote:
Issues due to HL limitations -
- Dorjes (Create as Wand for workaround)
- Power Stones (Create as Scroll for workaround)
- Psionic Tattoos (Create as Potion for workaround)

Added
- Psychic Warrior paths add appropriate bonuses when the Psionic Focus adjustment is active
- Items (Universal Items): All remaining Items
- Psicrowns
- Curse modifiers
- Psionic Classes (and Wild Talent) add "Psionic Focus" activation on the In-Play tab.
- Psionic Artifacts
- Creatures: Astral Constructs, Brain Mole, Caller in Darkness, Cerebrilith

Fixed
- Psychic Fist and Warmind showing powers available when shouldn't
- Body Adjustment (3rd level) showing as Psychic Warrior when should be Psion/Wilder
- Elocator prereqs not taking into account Nomad Step
- Damage Reduction for Psychic Fist shows correctly on Special Tab.
- Wilder has Slow Attack progression. It should have Medium
- Psychic Warrior: Weaponmaster path has the description of the Assassin path
- Psychic Warrior: Removed Survivor's path as was part of the Beta. a changed version will be in Psionics Expanded
- Psychic Warrior: Path Skill Bonus applying if chosen before level gained
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Dwayne
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Old September 15th, 2012, 01:20 PM
Sounds great. Thank you for doing this.
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TCArknight
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Old September 15th, 2012, 03:41 PM
Welcome, I'm glad I can contribute.

It's now fixed. (was Precognition, Offensive. )
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Dwayne
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Old September 30th, 2012, 01:22 PM
Installed the latest update and encountered errors. It said duplicate record encountered raVulnSun and rCrysmal.
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Amalasan
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Old October 2nd, 2012, 01:03 AM
I have to be honest in that I am losing patience with this addon.
It just breaks Herolab far too often.
The last 4 times I have had errors with portfolios or with launching the application have been down to Psionics Unleashed.

The latest errors relate to missing Critical Information messages. I understand from the version notes that these will not break the character, but it is annoying to say the least. I can't be bothered editing .xml files each time it requires fixing.

I appreciate the User effort for those making it and I will definitely return to it in a while when it has more polish.
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