Junior Member
Join Date: Oct 2017
Posts: 3
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Not sure where to put suggested additions to herolab but...
could we get an experience tracker? similar to the damage history, and transaction log. we can just hover over the XP and it would show our last 100 or so experience additions or subtractions. |
#1 |
Senior Member
Join Date: Mar 2011
Location: York, PA
Posts: 109
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If players are using the journal system they should have a discreet entry for every XP award.
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#2 |
Senior Member
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 815
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I use the journal for experience.
The first entry is listed as initial value. This brings the newly created character up to the same value as the existing party members. If wealth needs to be adjusted, it would go on this one... although with the new(ish) starting wealth option, it's easy to do that there now. Thereafter, I have a dated entry for each week of play. Each is named after the session number. Experience for that session goes there. |
#3 |
Junior Member
Join Date: Oct 2017
Posts: 3
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Our group gives XP after every encounter. We don't want a million journal entries.
We can't be the only ones who do it this way. |
#4 |
Senior Member
Join Date: Sep 2015
Posts: 435
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You don't have to create a new journal entry, do you? I mean, can't you put a number in and click "Earn", then fill in another number and click "Earn" again? You could use the same journal entry for the entire thing, if you wanted.
(I think. Your mileage may very. Standard disclaimer applies. And so on.) |
#5 |
Senior Member
Join Date: Mar 2016
Posts: 453
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#6 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Everyone has a different way of handling their games, and harsh tones when discussing those differences are not appropriate for this forum. For people who play the game in the way wordelo's group does, keeping track of individual xp changes would be a helpful thing to have, and this is a legitimate feature request.
We generally don't reply to every feature request thread on this forum, because there are a lot of them, and they're very rarely the first request for an issue, but we do notice them, and we keep suggestions in mind for when we get the chance to improve the program, and not just spend our time keeping up with Paizo's release schedule. |
#7 |
Senior Member
Join Date: Oct 2016
Posts: 621
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Yeh, I don't see how that could be bad, might be unique to Wordelo's group, but each does it their own way and options are always good
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#8 |
Junior Member
Join Date: Oct 2017
Posts: 3
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Quote:
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#9 |
Senior Member
Join Date: Sep 2015
Posts: 435
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The obvious solution to “being out of sync” is to only have one person track the XP — the GM. It sounds like they’re tracking it already anyway (you must be comparing it to something to know you’re out of sync), so just use the GM’s numbers.
I did this when I ran CotCT and it worked out well. I kept a spreadsheet with a column for each PC and just added a new row each session. I kept it on my website where players could grab a copy, if they wanted. Nowadays i use a GoogleDoc sheet for the game I run for my nephews... |
#10 |
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