Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Card Vault Forums > Card Vault

Notices

Reply
 
Thread Tools Display Modes
edward at bolme.com
Guest
 
Posts: n/a

Old October 10th, 2003, 02:38 PM
> > I'd like to suggest an "overrides" datafile in which a User can add
> > personalised "corrections" that CV would read *after* the datafile, and
> > apply the changes from that file.
> >
> > I think that would be a very elegant way to handle this...
> >
>
> Actually, it would most likely create more problems than not. It's too
> easy for the overide to get messed up by datafile changes.
>
> I recommend using the augmentation files.

What about creating a separate game system for the packaging? That way you
don't have to mess with the game's data files at all.


------------------------ Yahoo! Groups Sponsor ---------------------~-->
Buy Ink Cartridges or Refill Kits for your HP, Epson, Canon or Lexmark
Printer at MyInks.com. Free s/h on orders $50 or more to the US & Canada.
http://www.c1tracking.com/l.asp?cid=5511
http://us.click.yahoo.com/mOAaAA/3ex...sNAA/WuQolB/TM
---------------------------------------------------------------------~->
  #11 Reply With Quote
rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old October 11th, 2003, 12:02 AM
You cannot currently designate something as "inventory only" (I guess this
needs to be added to the todo list). However, if you define your own tag
that gets assigned to all "inventory only" cards, then you can go into the
Filter mechanism, select all cards that do NOT have that tag (using an
exclusion filter), and save that filter as your new default. From that
point forward, CV will never show those cards to you. So it's only an extra
30 seconds beyond defining a pre-defined flag to hide a card during deck
construction.

And I'm adding the "inventory only" flag to the todo list. Even if there
was a good reason before (which I can't remember now either), it must have
been based on CARDS. In fact, I think it had to do with the Magic 6x9
cards. Since I know of tournaments played with decks comprised solely of
6x9 cards, I couldn't think of any reason to exclude cards from use in deck
construction. However, I can definitely agree that there is NO reason to
include package wrappers in deck construction. Well, at least I can't think
of any.... :-)

-Rob

At 09:08 AM 10/10/2003 +1000, you wrote:
>When creating a game data file, how does one denote an item as "inventory
>only"?
>That is, the item should only appear in the inventory window but not in the
>deck build window?
>
>I'm thinking of things like over sized cards, and "packaging" (I collect
>booster wrappers & display boxes also...) that you can't use in deck building.
>
>R.


---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (559) 658-6995
Lone Wolf Development www.wolflair.com


------------------------ Yahoo! Groups Sponsor ---------------------~-->
Rent DVDs Online - Over 14,500 titles.
No Late Fees & Free Shipping.
Try Netflix for FREE!
http://us.click.yahoo.com/JYdFFC/XP....SFAA/WuQolB/TM
---------------------------------------------------------------------~->
rob is offline   #12 Reply With Quote
Ralphey at mtgmelb.com
Guest
 
Posts: n/a

Old October 11th, 2003, 12:19 AM
At 06:06 PM 11/10/2003, Rob Bowes wrote:

>And I'm adding the "inventory only" flag to the todo list. However, I can
>definitely agree that there is NO reason to
>include package wrappers in deck construction. Well, at least I can't think
>of any.... :-)

And when booster wrappers become tournament playable/legal we can just
remove the "inventory only" flag

Thanks,

R.


------------------------ Yahoo! Groups Sponsor ---------------------~-->
Rent DVDs from home.
Over 14,500 titles. Free Shipping
& No Late Fees. Try Netflix for FREE!
http://us.click.yahoo.com/ArdFIC/hP....SFAA/WuQolB/TM
---------------------------------------------------------------------~->
  #13 Reply With Quote
rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old October 11th, 2003, 12:19 AM
There already exists the means to do exactly as you suggest. It's called
the extension and augmentation files, exactly as Colen has been suggesting.

Create you own augmentation file with your new tag group. Then create an
extension file that "extends" the various existing cards with your own
modifications. If you are doing the packages, then a separate data file is
all you need, and CVEdit makes that a breeze.

Once you have your new files, they are separate from the core data files.
Mark all the files as "read only" so that CV can't delete them (to be
safe). Then just tell CV to import the new data files, UNCHECKING the box
on the import form that says to delete files not included in the import
file. Your new files are left untouched (by marking your files as read
only, I don't think CV will touch them, so this should be an added level of
safety).

Hope this helps,
Rob


At 10:12 AM 10/10/2003 +1000, you wrote:
> >Just create a tag group which designates a card as playable or not. Then
> >you can set that as the default filter for your game, and go go go.
>
>Until the next datafile update at which point I lose my custom tags, correct?
>
>I'd like to suggest an "overrides" datafile in which a User can add
>personalised "corrections" that CV would read *after* the datafile, and
>apply the changes from that file.
>
>I think that would be a very elegant way to handle this...
>
>R.


---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (559) 658-6995
Lone Wolf Development www.wolflair.com


------------------------ Yahoo! Groups Sponsor ---------------------~-->
Rent DVDs Online - Over 14,500 titles.
No Late Fees & Free Shipping.
Try Netflix for FREE!
http://us.click.yahoo.com/JYdFFC/XP....SFAA/WuQolB/TM
---------------------------------------------------------------------~->
rob is offline   #14 Reply With Quote
kuni_tetsu at yahoo.com
Guest
 
Posts: n/a

Old October 11th, 2003, 10:02 AM
--- "Russell J. Alphey" <Ralphey@mtgmelb.com> wrote:
> And when booster wrappers become tournament playable/legal we can just
> remove the "inventory only" flag

In L5R, the boxes *were* tournament playable. THey were the stronghold card. It
wasn't until later that actual stronghold cards were printed.


=====
---

Kuni Tetsu
Clan War rules guy
Moderator of ClanWar-l

__________________________________
Do you Yahoo!?
The New Yahoo! Shopping - with improved product search
http://shopping.yahoo.com

------------------------ Yahoo! Groups Sponsor ---------------------~-->
Rent DVDs Online - Over 14,500 titles.
No Late Fees & Free Shipping.
Try Netflix for FREE!
http://us.click.yahoo.com/JYdFFC/XP....SFAA/WuQolB/TM
---------------------------------------------------------------------~->
  #15 Reply With Quote
Ralphey at mtgmelb.com
Guest
 
Posts: n/a

Old October 11th, 2003, 02:35 PM
At 04:02 AM 12/10/2003, Kuni Tetsu wrote:

>In L5R, the boxes *were* tournament playable. THey were the stronghold
>card. It
>wasn't until later that actual stronghold cards were printed.

Not having entered any L5R cards into CV yet, I have to ask - how does CV
handle those boxes now?

R.


------------------------ Yahoo! Groups Sponsor ---------------------~-->
Buy Ink Cartridges or Refill Kits for your HP, Epson, Canon or Lexmark
Printer at MyInks.com. Free s/h on orders $50 or more to the US & Canada.
http://www.c1tracking.com/l.asp?cid=5511
http://us.click.yahoo.com/mOAaAA/3ex...sNAA/WuQolB/TM
---------------------------------------------------------------------~->
  #16 Reply With Quote
jimmy_jinx at yahoo.com
Guest
 
Posts: n/a

Old October 12th, 2003, 10:28 AM
"Box" is a rarity type. I think the list is:

Common
Uncommon
Rare
Fixed
Reprint
Box

and a few other esoteric ones.

Abilio

--- "Russell J. Alphey" <Ralphey@mtgmelb.com> wrote:
> At 04:02 AM 12/10/2003, Kuni Tetsu wrote:
>
> >In L5R, the boxes *were* tournament playable. THey were the
> stronghold
> >card. It
> >wasn't until later that actual stronghold cards were printed.
>
> Not having entered any L5R cards into CV yet, I have to ask - how
> does CV
> handle those boxes now?
>
> R.
>
>
> ------------------------ Yahoo! Groups Sponsor
>
> To unsubscribe from this group, send an email to:
> cardvault-unsubscribe@yahoogroups.com
>
>
>
> Your use of Yahoo! Groups is subject to
> http://docs.yahoo.com/info/terms/
>
>


__________________________________
Do you Yahoo!?
The New Yahoo! Shopping - with improved product search
http://shopping.yahoo.com

------------------------ Yahoo! Groups Sponsor ---------------------~-->
Buy Ink Cartridges or Refill Kits for your HP, Epson, Canon or Lexmark
Printer at MyInks.com. Free s/h on orders $50 or more to the US & Canada.
http://www.c1tracking.com/l.asp?cid=5511
http://us.click.yahoo.com/mOAaAA/3ex...sNAA/WuQolB/TM
---------------------------------------------------------------------~->
  #17 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Multiple deck items per inventory item Mathias Card Vault 2 October 4th, 2007 03:52 PM
inventory emperor799 at earthlink.n Card Vault 4 March 5th, 2003 07:54 PM
Files for inventory TheCoruptWarlord at aol.c Card Vault 1 January 14th, 2003 04:53 PM


All times are GMT -8. The time now is 08:28 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.