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Senior Member
Join Date: Apr 2010
Posts: 124
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so, ok, liking new concepts and gameplay mechanics of p2e... first off, i have hlc licenses for 2 desktops and 1 for ipad... i’d be so bogged down with pc creation if i didn’t have hl to help X-D so, really glad that hl exists! i am trying the hlo demo now and keen on making an alchemist to see how it all works out with p2e rules. damn it’s kinda complicated! (i guess it is for me because it’s new lol) some questions that may be more of p2e rules than hlo, but some hlo pc creation process doesn’t seem to match with p2e rules? 1a) how do i determine how many bombs (doesn’t matter what kind) i can make at beginning of each day (can’t quite figure it out: it seems i can make 1/2 normal maximum batch, which is 2, per resonance point, which my current stats give me 5 rp; so i can make 10 max per day?), and 1b) how do i add number of bombs (as like a ticker to keep track of usage) in hlo? 2a) when adding the max number of formulas at level 1, which is 8, i see i can add for free “formula, 1st level” in gear. but they’re generic... does this mean i have to rename them to the kind of formula i chose, e.g. alchemist’s fire? 2b) how do i add said formulas into my formula book? 3a) now that i have the formula, what do i do: add the actual alchemical item, again e.g., alchemist’s fire, to be able to use them mechanically, i.e for atk and damage? because the formula itself doesn’t have those mechanics. 3b) when i add the 8 different alchemical items i chose to my equipment, then equip one of them (without anything else in my hands — just 1 bomb), i get the “hand holding equipment” validation error saying i’m over equipped? 4) i reported this error, but wanna make sure it’s not user error: anyone else getting an error message for damage roll for alchemist’s fire “1d81d1 is not valid etc”? it’s like the die damage coding is wrong or something? 5) not really a hlo thing, this one: but with 10 str, you’re encumbered with 5 bulk? alchemist has to have 1) formula book and 2) alchemist tool, along with leather armor, dagger, and a satchel (not a heavier backpack) — the lightest and most basic stuff, and i’m at 5 bulk! lol |
#1 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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I wish I had found this topic before I had a player who wanted to play an Alchemist for the second chapter of Doomsday Dawn. The class is basically not implemented; not having support for preparation of daily temporary alchemical items is like not having support for a Wizard's daily spell preparation, save that it's marginally easier to patch around.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#2 |
Senior Member
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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You can also use QUICK ALCHEMY to make a single alchemy item as a single action during combat but the item only lasts for 1 round. Quote:
If the whole party buys items for you at level 1 you can start with 50 bombs! But each bomb is L or more bulk so it adds up fast. If you have a bomb equipped HLO appears to not be stacking them. But you can click into alchmist fire and at the very bottom say "Stack with". Then on the play tab you have a Counter you can check off as you use them. But keep in mind the weight will not be removed unless you actually remove the bomb. Quote:
As above you type them in. Quote:
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Also you don't really need to equip the bomb to have its correct values displayed. Unless a specific feat or ability requires a specific weapon I never equip them in HL. Quote:
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Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#3 |
Senior Member
Join Date: Apr 2010
Posts: 124
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(btw, i never posted it officially, but i really appreciate all the stuff you do for the community, user contents and stuff — you’re awesome!) re: casters in armor (scale mail!?) — that’s possible in pf2!? lol i’ve been involved in play test games and i find other stuff kinda awkwardly ruled and funny too, like recovery (e.g. how a 4th level pc adventures with a party with no healer and everyone takes massive damage — down to single-digit hp — and we’re all screwed, walking around before a day’s rest, vulnerable as eggs on a on a bumpy road! lol); or how much resource needed (using up rp) to do simple healing potions. magic things — e.g. basic stuff like healing potions — are frickin’ expensive! and don’t get me started on critical hits: my pc went from 54 hp to -27 in one round! rofl — so glad they frickin’ amended the dying rule too. . |
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#4 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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Oh, and there appears to be no support for the Empowered Bomb class feature. I was hoping that checking "Crafted By This Character" actually did something, but nope.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#5 |
Junior Member
Join Date: May 2012
Posts: 25
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And the character sheet doesn't print out Item notes, so you need to type the known formulas into the notes section on the Character tab if you want them to be printed on your character sheet somewhere.
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#6 |
Senior Member
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Join Date: Jan 2010
Location: Chicago, IL (USA)
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Well that is not good. I don't do much of anything with printed sheets. I would recommend reporting this issue as that is sort of important.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#7 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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I'm also getting the "Hands Holding Equipment" error, listing all the non-Weapon Alchemical Items the character has (7) even though the character not only has nothing in their hands, it stays even if I mark all the Items as Dropped to Ground as well.
And I just tried adding three "Elixir of Life, Minor" to another character and got the error with them. Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#8 |
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Join Date: Jan 2010
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Did you pick a ancestry for your other character because anything that uses slots or hands requires the base race to be selected to correctly calculate the values. Alchemist1.jpg Alchemist2.jpg Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#9 |
Senior Member
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Join Date: Jan 2010
Location: Chicago, IL (USA)
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Quote:
I totally missed the word "three" you had here. My bad... Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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