|
Junior Member
Join Date: Jan 2007
Posts: 14
|
Tried your suggestion. It doesn't work. At all.
It's clearly stated in the M&M 3rd Edition Deluxe Rulebook that Energy Absorption can be connected to Strength and sometimes Regeneration. It's meant to be an open-ended thing. The same goes for Enhanced Trait. It is supposed to be any trait. And powers are traits. |
#1 |
Junior Member
Join Date: Jun 2015
Posts: 1
|
The easiest way to get it to work is to build two powers - say, your base "Regeneration" power, and then build a second Regeneration power named "Energy Absorption: Regen" that has the "Stacks With" extra and the "Fades" flaw.
At least, that's how I'd do it. Points-wise it's the same cost as Energy Absorption: Regeneration would be. |
#2 |
Junior Member
Join Date: Mar 2016
Posts: 1
|
I was reading through old posts and found this. You'll have a problem with Regeneration not accepting the Reaction modifier since Regeneration's default action as a Defense is None. To get around that, add the Sustained modifier to Regeneration first, then Reaction and Fades. A little clunky, but will allow you to build a Energy Absorption Regeneration effect.
|
#3 |
|
|